Okay, starting close to "home", here's the Alford Academy version, which was known as Shit Heads, or Pyramids:
2 - next player misses a turn 3 - transparent card 7 - next card has to be equal-or-lower, rather than the usual equal-or-higher (reverts back to normal play after someone puts down a lower card) 10 - burn card Ace - highest card, but also the reset
There was another card that could be used to make someone else pick up all the previously played cards, and although I think it was the Jack, I wouldn't put money on it.
Speaking of gambling, were you allowed to have cards at school? They're supposed to be banned in all Aberdeenshire schools because they "encourage gambling", and the official rule at Alford was that teachers should confiscate them on sight put the owner/players on detention, but it wasn't always enforced because not many teachers want to spend their lunch break supervising detentions for pupils caught engaging in a quiet and harmless activity.
no subject
2 - next player misses a turn
3 - transparent card
7 - next card has to be equal-or-lower, rather than the usual equal-or-higher (reverts back to normal play after someone puts down a lower card)
10 - burn card
Ace - highest card, but also the reset
There was another card that could be used to make someone else pick up all the previously played cards, and although I think it was the Jack, I wouldn't put money on it.
Speaking of gambling, were you allowed to have cards at school? They're supposed to be banned in all Aberdeenshire schools because they "encourage gambling", and the official rule at Alford was that teachers should confiscate them on sight put the owner/players on detention, but it wasn't always enforced because not many teachers want to spend their lunch break supervising detentions for pupils caught engaging in a quiet and harmless activity.