kjorteo: Crop from a Hatoful Boyfriend manga, of Sakuya in bird form looking irritated with a large fanned tail. (Hatoful: Sakuya)
Celine & Friends Kalante ([personal profile] kjorteo) wrote in [personal profile] davidn 2013-06-13 12:23 pm (UTC)

Oh, no, nothing morally wrong or anything like that, I just mean they're not the type of game for me. I have relatively poor instincts and quick-thinking abilities, so the old-style ones like Quake and UT are just too fast and twitchy for me to be any good at them or to have any amount of fun trying. (This is the same reason I can't play fighting games for too long,e even though I get very attached to interesting character design in them, have a "this is who I would play if I actually played this game" list for basically everything, and honestly try until I just can't stand it anymore when certain ones come out.) The modern-style shooters are too frustrating just to watch, let alone play, due to a peculiar combination of being slower yet having a near-instant arbitrary "minding your own business and then DEAD" transition whenever anyone sees you trying to do anything, plus I am sick to death of everything being either World War II or a Tom Clancy novel. As for the newer less-real-setting ones (Halo, Gears,) the gameplay fails for the same reasons mentioned above, and the character design fails because of all the steroids. At least the we're-actually-a-shooter-too Mass Effect 3 multiplayer has some sexy interesting alien designs, but it's still not anything I would play.

No, my game of choice is slow, ponderous strategy. The game I am absolutely devouring, and have already placed rather highly on my "this is one of my absolute favorite games for any system of all time ever" list, is the PSP Tactics Ogre remake of all things. There's not a lot more to it than that!

Anyway, I think ... UT2K4, was it? Had an expanded version of Warfare, where instead of just the main node and the two bases, there was a small chain of them leading from one base to the other, so it's kind of like a pushing contest to drive the contested points back and forth. That one really seemed neat (to watch.)

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