:D That would be an original solution to the game! Throw NOTEPAD in LAKE, go home.
I'm really hoping to avoid straight fetch-quests (notwithstanding the ones that I've put in about two minutes into the game) and have the game feel more like an adventure game with platforming elements.
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I'm really hoping to avoid straight fetch-quests (notwithstanding the ones that I've put in about two minutes into the game) and have the game feel more like an adventure game with platforming elements.