Date: 2017-06-04 10:26 pm (UTC)
kjorteo: Scan from an old Super Mario Bros. comic, of King Koopa facing the camera and looking at his wits' end. (Koopa: Fed up)
From: [personal profile] kjorteo
It's the sort of grid-like architecture in NES era mazes that always did me in! When you can only see one screen at a time, it makes it very hard to know which way to go when you have something like the F and G columns where every screen is a three- or four-way intersection. Like, please stop forking and let me rule out at least one possible path to the exit before presenting me with eight more D:

Crystalis did that too... something like this looks like calling it a "maze" would be a bit of an overstatement, but trust me, it's deceptively easy to get turned around when your vision is zoomed into the single-screen level. That's one of the earlier levels, mind; later on you get things like this where in theory it's just a Lost Woods wrapping effect on the sides and all you have to do is just go to the center, but in practice WHICH WAY IS THE CENTER
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