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Team Hatoful presents the Undertale Demo - Part 1
Remember when we got together to do Undertale in between all the other videos that I was in over the last week? Well, I eventually did - and as a courtesy to those who might like to see themselves, here at last is the first part! And the first video under the Team Hatoful name - I've had a go at producing a logo that mimics the game's style, but I'm trying to be aware that I currently have complete closed-box control over how these videos look in the end, so if anyone has an alternative they'd like to propose, feel free.

This was a bit of a challenge to edit because it's a cross between the Hatoful style of editing where I just patch it up (including about fifteen cumulative minutes of Google-inflicted technical difficulties just in the first part) and include every spoken line, and the Stumbling style where I pick and choose the funny or notable bits. This is a very different game to stream from Hatoful - there's not so much voice acting as commenting along and reacting together.
The first twenty minutes of the game are an interesting start to an RPG, where it's gradually made clear to you - in multiple layers - that things here work in mysterious ways (and so do
kjorteo's vocal cords). Just when it looks like you're about to be on your own, you're mothered through the introductory puzzles, and introduced to a battle system that involves complimenting your opponent's appearance and then inviting them over for breakfast.
http://youtu.be/bBO4WfJddHM

This was a bit of a challenge to edit because it's a cross between the Hatoful style of editing where I just patch it up (including about fifteen cumulative minutes of Google-inflicted technical difficulties just in the first part) and include every spoken line, and the Stumbling style where I pick and choose the funny or notable bits. This is a very different game to stream from Hatoful - there's not so much voice acting as commenting along and reacting together.
The first twenty minutes of the game are an interesting start to an RPG, where it's gradually made clear to you - in multiple layers - that things here work in mysterious ways (and so do
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http://youtu.be/bBO4WfJddHM
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(Anonymous) 2013-06-16 06:07 am (UTC)(link)lurkerfan of Team Hatoful here.)Just so you know, I quoted one of your comments while talking to one of my more mathematically-inclined friends, and this is what happened:
Me: Okay, just watching a video, and this bit came up:
"When HP reaches 0, you lose."
"Well, I'm glad we don't have to contend with imaginary numbers."
"When HP reaches i over the square root of 60, you lose."
Friend: XD lol
"Hah, we'll be fine then, there's no way you can give give us that health amount!"
"The evil sorcerer uses reciprocate, which causes your health to become the inverse of its current total of 60. He then uses overwhelming negativity which allows him to perform an attack as if you have your current value in HP at the negative value. Finally, he summons the spirit of Descartes who uses squaring slash, which gives you the square root of your current HP."
"...which is i over the square root of 60. F$%#."
"And you said math sorcerers were a lame idea."
Keep it up - this is already looking to be quite fun. (And Kjorteo's switch from adorable flower to evil flower was... memorable, in more than one sense!)
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And yes... the transition to monster-flower was appropriately terrifying. :P
D.F.
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My end-game party included a Chemist (yes, you know, basic starting job Chemist, because they can equip guns and don't need Throw Item to throw items) with Math Skill as a second, and he was almost as broken as Orlandu.
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Instantaneous, free, field-wide Meteor/Flare/Holy? Yikes.
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EDIT: And done. Looks pretty nice up in the header of tumblr. I especially like the pigeon silhouette on the heart. I don't have any specific edits to suggest, so I guess unless anyone has another idea, we can keep this one for now. I might mess around in Inkscape this week especially since I was able to find your full-res :P
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Before I had to escape due to a tragic sudden CHILDREN'S BIRTHDAY PARTY I was doing a pink-to-red gradient. This is as far as I got before we hightailed it out of the apartment, and it's very much a WIP (as in I don't even know if I like the doubled gemlike gradient):
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I do not understand how the flower's voice could be produced. I sense something very sinister, indeed!
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I'd love to try it again. It worked great most of the time, I think Comcast was just derping that day.