davidn: (rabbit)
2014-08-19 10:01 pm
Entry tags:

Stumbling through Freedom Planet

Here's Freedom Planet! After the darkness and tension of saving the planet in the UFO videos, I seriously needed to play something nice and fluffy. And this delivers a really nice and smooth platformer that succeeds in replicating and building on the mascot platformers of the Megadrive and early Playstation eras - it feels not quite like a Sonic fangame as I'd anticipated, but the kind of game that the Sonic series should have turned into instead of the unkempt polygonal heap that we got. But enough negativity, this is wonderful.



http://www.youtube.com/watch?v=EBW-v6xhx4Q&hd=1


You can get Freedom Planet on Steam, with a demo and further information on its site!
davidn: (prince)
2014-07-14 09:15 pm
Entry tags:

Stumbling through Sphere

Here's an uncharacteristically subdued video with no stresses or sudden movements (well, two). It's Sphere by Neutral, which was given to me as a challenge by [livejournal.com profile] xaq, and it's a room escape game about escaping from a room. (And also about clicking on everything). Features "Music for Manatees" by Kevin MacLeod to make things relaxing, and Colorblind Assistant by Little Sky Studios to make things possible.



http://www.youtube.com/watch?v=k06AOwPbef0&hd=1


If you're planning on playing this, I'd recommend doing that first before watching this video so as not to give anything away!
davidn: (savior)
2014-07-06 09:11 pm
Entry tags:

Stumbling through UFO: Enemy Unknown - Cydonia

It's the finale of a game that I never thought I'd see the finale of! In this last part of UFO: Enemy Unknown, we have discovered enough about the alien menace to have located a base in Cydonia, which is a nice little property on the surface of Mars, and have developed the technology to reach it. The team blast off and find what awaits them (which is mostly death).



http://www.youtube.com/watch?v=qEYaMeRU1OE&hd=1


I can't believe I've finished this game, after it seemed so completely insurmountable just last week - so we'll call this my Independence Day special, because I forgot that it would make a nice tie-in. Over the course of these videos I've really learned a lot about this game and what makes it good - it has a huge hump to get over right at the very start just to get into it, but after that it starts to really work - I admit I abused saves a bit on my way through to rewind disasters, but nowhere near the amount I thought you had to to have a faint hope of survival.
davidn: (rabbit)
2014-07-02 08:26 pm
Entry tags:

Stumbling through UFO: Enemy Unknown - Rematch!

Following my complete failure to save the earth last time, I got a lot of very valuable advice about what to expect from UFO Enemy Unknown. So here, recorded for posterity, is a rematch where I successfully complete a mission - although I have to be honest and say that saving and reloading constantly still seems to be the best way to go.

This was played in OpenXcom, which is a source port of the original that has some interface niceties such as making it much less easy to misclick and send someone wandering off in the wrong direction, telling you how much of items you already have when you're buying them, and so on. It's also very moddable - the music pack is by Gifty (with a small adjustment by me).



http://www.youtube.com/watch?v=DIHuWSVq0SM&hd=1


From my experience so far, the game seems to have a topsy-turvy difficulty curve of the first couple of missions being much, much harder than the ones that follow it - you start off with soldiers that are made of plasticine and can't hit the broad side of a barn, but once you've got people that have survived a couple of missions and have researched personal armour, the odds tilt much more heavily in your favour. I've got into the habit of save-scumming if I really don't like the outcome of a turn, but now that I have an idea of what I'm doing the game is merely very, very hard instead of insurmountable.
davidn: (prince)
2014-06-22 07:31 pm
Entry tags:

Stumbling through UFO: Enemy Unknown

I remembered about a game I used to play a lot and yet got absolutely nowhere in - this is UFO: Enemy Unknown (or XCOM: UFO Defense) by Microprose (or Microprose). It's a strategy game from 1994 where you (attempt to) run an organization that repels alien invaders from Earth - you do this by engaging their ships and crew in combat and taking back artefacts for research, although I never really got to that bit. This video demonstrates the usual calamitous results of my efforts as the head of this organization.

I had originally meant to introduce this video by talking about the new XCOM game, but then I looked it up and discovered that it has actually been released in 2012 and not last week as I had thought.



http://www.youtube.com/watch?v=IDJY-5U5Us0&hd=1


davidn: (rabbit)
2014-05-24 04:27 pm
Entry tags:

Stumbling through Sonic: OmochaoEdition

Here's another short video I put together last night after Quadralien mentioned this game to me. I should have known better. This is Sonic: Omochao Edition by Cinnosu, starring the hateful little tutorial-spewing robot from Sonic Generations.



http://www.youtube.com/watch?v=hewGdxlz5Uc&hd=1


I've got to say that even though its purpose is to make your life difficult, this is an excellent mod - the term "romhack" conjures up images of badly-stapled-together Speedy Gonzales game modifications done in Russian basements, but the author made an actual quality game out of this, building a whole scoring system around the spoof mechanic. I'm now tempted to actually see how well I can do...
davidn: (rabbit)
2014-05-23 05:06 pm

Stumbling through Sonic Generations

After having found myself with a lot of free time recently, I took the chance to look at a Sonic game that had reportedly started a new trend (i.e. it wasn't terrible). As someone who was mesmerized by the early Sonic games but hates what they then turned him into, it was an interesting experience.



http://www.youtube.com/watch?v=bpMQWI0iDM4&hd=1


This one was pretty enjoyable, apart from the presence of the floating tutorial-bot, who I have since caught and made into a toaster.
davidn: (prince)
2014-05-02 05:03 pm
Entry tags:

Stumbling through Pink Hour


Here's a new, cleaner-looking logo! Which this new video doesn't use at all!



http://www.youtube.com/watch?v=KVWS2m_6ZAU&hd=1

This is Pink Hour, the charming new demo game from Pixel. It consists mostly of me screaming and serves as evidence that I need to be on anti-anxiety medication.
davidn: (rabbit)
2014-04-23 09:47 pm

Stumbling through Spelunky 3 - The Key Quest

Spelunky gives you a tough life. Instead of opening up the levels of the game as you go, you have to reach them from the previous stratum three times and complete certain requests before you're given the shortcut to reach there from the starting cave. These requests come from the Tunnel Man, who usually needs bombs or ropes or perhaps a shotgun to progress in his subterranean mining operation - but this time, he asked me for something that was not a small request!

This is the journal of me and my partner the key, venturing through the Mines, Jungle and Ice Caves in a twenty-minute video cut from two and a half hours of gameplay. The video is presented unbleeped to give you the full gibbering frustration experience.



http://www.youtube.com/watch?v=c1Xk-HaeBEk&hd=1
davidn: (rabbit)
2014-04-15 08:47 pm

Stumbling through Spelunky again!

It's a Stumbling Through sequel! This time, to show how much better I've got at the game (ahem) since the first attempt, I set myself the challenge of getting all the way through the mines and jungle into the game's third stratum. And... well, I made it. Eventually.


http://www.youtube.com/watch?v=A0-C3wbBcrY&hd=1
davidn: (prince)
2014-04-12 03:21 pm

Stumbling through Spelunky

Here’s a video for today! As usual, I’m playing a game far too late - here is my very first exploration through old-style exploration platformer Spelunky. In fact, I came to this so late that there was already a remake out by the time I got there.



http://www.youtube.com/watch?v=rA0TRTzid08&hd=1


Playing this game involves the precise use of bombs, and the video goes about as well as you could expect given that piece of information.
davidn: (rabbit)
2014-03-29 05:32 pm
Entry tags:

Stumbling through Goat Simulator

In a rather more literally-titled video than usual, here I look at a pre-release of a somewhat odd game called Goat Simulator. In it, I experience what life is allegedly like as a goat for twenty minutes, and destroy most of the town in the process.



http://www.youtube.com/watch?v=d39HjSMZWhU&hd=1
davidn: (prince)
2014-03-28 08:21 pm

Stumbling together Portal 2: Experiment 5

It's a fifty-minute end of series special of me and Quadralien playing Portal 2! (Except there's still a bonus pack to do, shh.) In the final descent through the domes of the Aperture laboratories, we have to contend with the bouncy and/or slippery mobility gel, and each others' attempts to apply it.


https://www.youtube.com/watch?v=sHbFoRe-SkE


Usually, I tell people to simply enjoy these videos. But this time, especially in [livejournal.com profile] ravenworks' case - please have an absolute field day.
davidn: (rabbit)
2014-03-16 10:17 pm

Stumbling through Carmageddon Reincarnation (pre-alpha)

Here are ten minutes or so of messing around in the pre-alpha of the long-awaited Carmageddon revival! I supported the Kickstarter for this in 2012 and it's great to finally see something come of it. The game is in its early stages yet - it's untextured and there are some obvious performance issues - but you can already tell that it retains the anarchic sense of fun that made the first two games so entertaining. They were pioneering at the time for only vaguely giving the player some objectives, and then stepping back and just letting them run riot in this crazy environment.



http://www.youtube.com/watch?v=bHCfQIzZVqw&hd=1
davidn: (prince)
2014-02-20 10:28 pm

Stumbling through Winter Games

Continuing my one-video-long tradition of playing Olympic-themed games when the real thing is going on in some part of the world outside my basement, here is Winter Games on the Commodore 64, which [livejournal.com profile] kjorteo wrote about some centuries ago. Oddly, despite being four years older, this one looks rather better than the PC sequel I had that came out in 1988. Does it play any better? I'll find out, but the answer may not surprise you.



http://www.youtube.com/watch?v=3bfJWdXoxXI&hd=1
davidn: (prince)
2014-02-15 11:59 pm

Stumbling together through Portal 2 - Level 4

I uploaded this today and then forgot to announce it! It's Portal 2 once again, and in this episode, Quadralien and I experience a mild bodyswap. Then we have some fun and injury with excursion funnels (or, as I prefer to call them, wibbly tube things).


http://www.youtube.com/watch?v=TG_9czdsaIs&hd=1
davidn: (prince)
2014-02-08 10:58 am

Stumbling through three Prince of Persia clones

As I alluded to in my last video, if you weren't around when Prince of Persia was released it's difficult to describe just how amazing it looked - as simple as it looks today, there had been nothing that looked that fluid and film-like before. In this video, I explore three attempts that other people made at making these games, and accidentally demonstrate just how hard Prince is to get feeling right - each of them quirk it up in different yet fairly similar ways.



http://www.youtube.com/watch?v=UyCM9XkQ4vk&hd=1


Featuring:
  • Zorro by Capstone Software
  • Cruel World by Makh-Shevet
  • Arabian Nights 2D by Jordin Kee
  • Frustration
  • Screaming
  • At least two sounds stolen from Doom
davidn: (rabbit)
2014-01-26 08:02 pm

Prince of Persia in 15 Minutes


http://www.youtube.com/watch?v=ruw81L7aXCs


In tribute to the great people at AGDQ this year, here is the only game that I've ever made an attempt at speedrunning - it's Prince of Persia on the PC. I used to play this all the time a few years ago, trying to take seconds off my time... but I hadn't played it since 2006 and a whole plethora of new techniques have been discovered since then, making my time look unimpressive in comparison. So to do something a little different, here I attempt to get to the game's end in the practice mode, which reduces your timer to 15 minutes so that - theoretically - you can't complete the game.

This is without a doubt the most exhausting video I have ever produced.
davidn: (rabbit)
2014-01-17 11:58 pm

Stumbling through Core of Innocence

Pudding Hat Games released Core of Innocence after a record-breakingly long time in production! And I gave it a spin, recording the experience and getting much more into it than I had first thought - even as this video was uploading I was back trying to defeat a huge annoying plant boss.

At its heart, it's a Metroidvania game, but it has a couple of extra dimensions that took me by surprise. Download and play it yourself!



http://www.youtube.com/watch?v=Z2tm7uDCkkY&hd=1


Note that this video contains pixel nudity. I don't say that as a warning - more of an advertisement.
davidn: (rabbit)
2014-01-12 06:31 pm

Stumbling together through Portal 2 - Level 3

Do you remember that I was doing a playthrough of the two-player mode of Portal 2 with Quadralien? Because I didn't. However, I discovered this video of the third level that we put together last year and now it's finally edited together and available.

The level is intended to be a lesson in using light bridges, which we turn into a lesson in misusing light bridges. The video comes complete with an American commentator yammering away in your right ear if you turn the volume up enough, because apparently my microphone splitter picked up interference from the nearby radio tower.



http://www.youtube.com/watch?v=4s5zSMNgM7s&hd=1