davidn: (prince)
[personal profile] davidn
Here’s a video for today! As usual, I’m playing a game far too late - here is my very first exploration through old-style exploration platformer Spelunky. In fact, I came to this so late that there was already a remake out by the time I got there.



http://www.youtube.com/watch?v=rA0TRTzid08&hd=1


Playing this game involves the precise use of bombs, and the video goes about as well as you could expect given that piece of information.

Date: 2014-04-12 08:38 pm (UTC)
premchaia_pre4: (akari)
From: [personal profile] premchaia_pre4
As far as “not sending a good message”—good thing you didn't play the original then!

The gameplay mechanic of damsels, as you have noticed, is that a kiss gives you a health point, either from a rescued one at the end of the level or from a kissing booth, with attendant floating marginal UnfortunateImplications depending on how one interprets it. It is also possible to try to steal the damsel from the kissing booth for some ComedicSociopathy (which angers the shopkeeper), additional possible UnfortunateImplications included.

The problem I had with the first one was that if one were to (in my case accidentally) whip such a damsel, the shopkeeper would say something to the effect of “Only I am allowed to do that!” before attacking (I don't remember the exact text), which was where I decided it had gone far enough that I didn't want to play it anymore…

I'm told this is toned down in the remake, though! (Also that you get your choice of damsel model: you can rescue distressed dudes or distressed dogs instead, if you prefer, or some randomized combination of all three. I think.)

Date: 2014-04-13 06:17 am (UTC)
From: [identity profile] crassadon.livejournal.com
of course! We all accidentally whip someone, from time to time!

Date: 2014-04-12 09:12 pm (UTC)
From: [identity profile] ravenworks.livejournal.com
I keep trying to figure out where you got ‘Farthington Carstairs’ from, but all the results for it on google seem to be from you…!

What old games are you thinking of that had randomly-generated levels? Other than roguelikes, I guess…

Powered by kisses :D That's downright cute when you put it like that...

I generally hate the remake's soundtrack, but that one song you commented on is pretty excellent :) I still prefer some of the songs in the original, though: https://www.youtube.com/watch?v=ncP4FDLyKaY

"You've got more arms on your belt in case you need any spare arms" XD;;;; Daviiiid XD;;

Hahah, bump the idol, then you're trying to put it back rather than run, like "IT'S FINE! NOTHING HAPPENED!"

Bernard the damsel :D

"Actually you're not saved, you're just slightly deeper into the mines" — that always drove me crazy!

Shoot—you have actually learned how to DODGE those arrows instead of just triggering them remotely...! I didn't even know that was doable :)

Date: 2014-04-13 06:20 am (UTC)
From: [identity profile] crassadon.livejournal.com
You're well on your way to getting the new high score!

Date: 2014-04-13 03:53 pm (UTC)
premchaia_pre4: (akari)
From: [personal profile] premchaia_pre4
By the way, I'm pretty sure that damsel was actually dead after you blew her up with the bomb at 20:20. Note the absence of spinning stars above her head—I think that's the cue for “not just stunned anymore”. (Not that you got to find out after the shopkeeper shot you repeatedly.)

Date: 2014-04-14 09:53 am (UTC)
From: [identity profile] rakarr.livejournal.com
I picked up the remake a little while ago too, and you've made me finally install and play it. It does have some nice additions over the original, but I'm with Ravenworks on the soundtrack.

Even though I've had more experience with the game (and thus tend to run ahead with suicidal overconfidence) we're actually about the same in terms of actual progression-ability. Maybe we should have a Spelunk-Off. =D

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