Another New Project
Jun. 25th, 2006 04:56 pmI have finally faced up to one of my worst fears. Yes, I've completed Ecco the Dolphin. I had to hurry up and complete it today, as Whitney's flying back to California tomorrow and I would be too terrified to start it up alone.
What I'm mostly going to be doing while stranded here waiting for my visa is working on another new project. Two years ago, it was Crystal Towers, and last year, the similarly-titled Treasure Tower began to take shape. This game doesn't have a name yet, but is going to be what I'm calling a "semi-remake" of Apogee's platformer Secret Agent.
The original game was a fairly simple platformer that involved completing several objectives on each level. The only trouble was that all the levels had the same objectives, so I'm trying to introduce a bit more variety in this update. Missions will include things like sabotaging a broadcasting centre that has the aim of putting Jeremy Beadle back on television, and replacing a consignment of Prawn Cocktail crisp flavouring with something more palatable.
This is actually a joint project, as someone else from the community is working on most of the difficult graphics that I can't be bothered with. To get a feel for the kind of game levels I'm looking for, I've been reconstructing one of the early levels from the original. It'll probably stay in the final game as a secret stage, or something like that. If you can remember as far back as 1991, here are two screenshots for comparison:
( Before and After )
Apart from showing it off, though, I have a request for thoughts - at the end of each level, a number of score bonuses will be possible depending on things you did on the level. In a tribute to Apogee's Rise of the Triad, I have included a "Republican Bonus" which is obtained by destroying all the plants on a level. Trouble is that I can't think of a similar jab for the Democratic Bonus - has anyone got any ideas?
What I'm mostly going to be doing while stranded here waiting for my visa is working on another new project. Two years ago, it was Crystal Towers, and last year, the similarly-titled Treasure Tower began to take shape. This game doesn't have a name yet, but is going to be what I'm calling a "semi-remake" of Apogee's platformer Secret Agent.
The original game was a fairly simple platformer that involved completing several objectives on each level. The only trouble was that all the levels had the same objectives, so I'm trying to introduce a bit more variety in this update. Missions will include things like sabotaging a broadcasting centre that has the aim of putting Jeremy Beadle back on television, and replacing a consignment of Prawn Cocktail crisp flavouring with something more palatable.
This is actually a joint project, as someone else from the community is working on most of the difficult graphics that I can't be bothered with. To get a feel for the kind of game levels I'm looking for, I've been reconstructing one of the early levels from the original. It'll probably stay in the final game as a secret stage, or something like that. If you can remember as far back as 1991, here are two screenshots for comparison:
( Before and After )
Apart from showing it off, though, I have a request for thoughts - at the end of each level, a number of score bonuses will be possible depending on things you did on the level. In a tribute to Apogee's Rise of the Triad, I have included a "Republican Bonus" which is obtained by destroying all the plants on a level. Trouble is that I can't think of a similar jab for the Democratic Bonus - has anyone got any ideas?