Jan. 27th, 2008

davidn: (prince)
After a long period of inactivity, I've revived Crystal Towers 2 and over the past week I've been working to get the interface looking a bit less hideous. Most importantly I've thrown out the OCR Extended A font that I initially thought looked "retro" but have recently reassessed as "ugly", and replaced it with some alternative more acceptable fonts. I've also been using the Text Blitter object a bit to include bitmap fonts, but it's doubtful that you actually care about this, so here's a video.



That shows the player setup and tutorial, as well as a bit of what I have of the online scorecard system - the idea is that you'll be able to upload data from computers within the game and then visit a site and compare your progress against others. I know that the sooner I find a video codec that doesn't mangle pixel art the better, but you can just about read it if you squint a bit.

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