Braving Newgrounds
Mar. 13th, 2010 01:15 pmThe sudden ability to export MMF-made applications into Flash files has suddenly opened up a lot of options - the trend of independent games seems to be firmly going towards browser-based applications now, because of lacking even the smallest setup step on the player's end. You can just link people anywhere and they'll see it, whereas they wouldn't take the effort to download a worthless prototype such as the above.
So even though I thought I'd never do it, I am now DavidXN on Newgrounds. The user pages are an explosion of the kind of statistics that are now used to addict people to sites almost like games themselves, but the whole interface is surprisingly professional - I had thought that it was something of a dumping ground for new Flash user garbage with the occasional gem (and perhaps it was, in the mid-2000s when I was last there), but all of the setup underneath assumes that you need to consider things like crediting each part of a team individually and splitting up the advertising revenues.
I posted a miniature version of Gravqx there (because the full one relies on being on the right page for the high score boards) and the number of viewers it's possible to get is staggering - the game has been rather distinctly average, and gathered 500 views, which is many more than on any other site I've seen that counts. One review, however, may help me adjust to what people are looking at there:
So even though I thought I'd never do it, I am now DavidXN on Newgrounds. The user pages are an explosion of the kind of statistics that are now used to addict people to sites almost like games themselves, but the whole interface is surprisingly professional - I had thought that it was something of a dumping ground for new Flash user garbage with the occasional gem (and perhaps it was, in the mid-2000s when I was last there), but all of the setup underneath assumes that you need to consider things like crediting each part of a team individually and splitting up the advertising revenues.
I posted a miniature version of Gravqx there (because the full one relies on being on the right page for the high score boards) and the number of viewers it's possible to get is staggering - the game has been rather distinctly average, and gathered 500 views, which is many more than on any other site I've seen that counts. One review, however, may help me adjust to what people are looking at there:
"I wasnt about to give this a grand score..."So, advice to other developers - on Newgrounds, adjust your content accordingly, because your audience will be composed of complete maniacs.
but then i found out you can torch the flowers, sweet game, send me a message or something when you put the full one up!