Under the Knife 2: Chapter X (Verses 1-7)
Mar. 31st, 2010 02:39 pmLet's see out the month with another game-related treatise that nobody's going to read!
I had sort of hoped that the idea of the X-missions from the first Trauma Center game had just been replaced with Hard mode in the second one, but I had no such luck - when you get to the end of the game, after the credits have gone past, it happily announces that "you now have access to the Confidential Operations". These appear at the bottom of the list of episodes under Chapter X, and when you select them the difficult selector is replaced with one giant tab reading "EXTREME". This is a completely appropriate name for them, other suggestions being "brutal", "apocalyptic" and "obviously unfair".
( But they're possible. )
I would rank them by difficulty like I did before, but I'm not sure how - they're all totally impossible. I suppose X-Tetarti and X-Nous seem slightly less insurmountable than the rest of them because you're given some semblance of breathing space, but honestly, each one of them seems to be designed for people who fought their way through the X-missions of the first game and thought they just didn't present enough of a challenge.
Anyway, I now have a star on my save file as well as a certain pride, and the only remaining nagging feeling is that the developers somewhere in Japan are busily thinking up a final boss for the new game that's even more impossible than this one. I really don't want to think about it.
I had sort of hoped that the idea of the X-missions from the first Trauma Center game had just been replaced with Hard mode in the second one, but I had no such luck - when you get to the end of the game, after the credits have gone past, it happily announces that "you now have access to the Confidential Operations". These appear at the bottom of the list of episodes under Chapter X, and when you select them the difficult selector is replaced with one giant tab reading "EXTREME". This is a completely appropriate name for them, other suggestions being "brutal", "apocalyptic" and "obviously unfair".
( But they're possible. )
I would rank them by difficulty like I did before, but I'm not sure how - they're all totally impossible. I suppose X-Tetarti and X-Nous seem slightly less insurmountable than the rest of them because you're given some semblance of breathing space, but honestly, each one of them seems to be designed for people who fought their way through the X-missions of the first game and thought they just didn't present enough of a challenge.
Anyway, I now have a star on my save file as well as a certain pride, and the only remaining nagging feeling is that the developers somewhere in Japan are busily thinking up a final boss for the new game that's even more impossible than this one. I really don't want to think about it.