Where it all went wrong
Sep. 11th, 2010 11:11 pmI had a sudden flashback caused by something that Whitney mentioned last night, to a board game that I think my parents might still have in the basement called "Go Fetch It". Mention of it on the Internet seems to be extremely scarce, outside of people posting to ask if anyone else has heard of it, and indeed, Whitney refused to believe that it was real until I found that page.
The game was based around, er, pretending to be dogs. It was one of those things that seemed like a great idea in the early 90s, where the game wasn't controlled by the roll of a dice but by an audio cassette which gave "orders" to the players, with the game being made different by which of the canine characters happened to start on which of the four paths on the board. These orders could be to move forward or backward depending on what colour or number square you were on, to hide one of the provided plastic bones somewhere around the house to annoy your parents, try to fetch one of the previously hidden bones (therefore missing out on all further advantageous/disadvantageous orders until you returned), or just bark a bit.
I know what half my active watch list is thinking at the moment, and you're right - this couldn't exactly have helped.
The game was based around, er, pretending to be dogs. It was one of those things that seemed like a great idea in the early 90s, where the game wasn't controlled by the roll of a dice but by an audio cassette which gave "orders" to the players, with the game being made different by which of the canine characters happened to start on which of the four paths on the board. These orders could be to move forward or backward depending on what colour or number square you were on, to hide one of the provided plastic bones somewhere around the house to annoy your parents, try to fetch one of the previously hidden bones (therefore missing out on all further advantageous/disadvantageous orders until you returned), or just bark a bit.
I know what half my active watch list is thinking at the moment, and you're right - this couldn't exactly have helped.