Jan. 14th, 2011

davidn: (skull)
In hindsight, I think not playing Puzzle Agent alone was one of the best decisions that I ever made. I knew that I'd heard that it wasn't just a puzzle adventure, but I thought that the creepiness of it was just through the stylistically uncomfortable artwork (and I should say that I wasn't familiar with Graham Annable before I started this game, so I may be missing out on some things about it). With the length of the game being what it is, I don't think that I can talk about it without spoiling some surprises, so if you care about that, stop reading before this cut which won't appear on any site but Livejournal.

The Mystery of Scoggins )

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