Finally free
Jun. 12th, 2011 09:23 pmI honestly can't remember the last time that I lay in on a Sunday morning. Normally I'm not the greatest at coming to consciousness - even when I was born I had to be pulled out of the womb with a big pair of pliers - but somehow, during the weekend I realize that I've got all this time to use and can't keep myself wasting it in bed.
This morning, though, free of the huge project that's been at least in the back of my mind over many years, I stayed in bed and watched the history of id Software (which I have been calling I.D. Software for about twenty-five years and it's going to be so difficult to switch to the intended pronunciation now). It's a fascinating look at how they got together through their pseudo-embezzlement of Softdisk Publishing, their relationship with Apogee, their ideas and the reasons that things went how they did.
I find it particularly interesting that Tom Hall's motivation in leaving the company was because of their games becoming too dark in mood, and then he went off and made Rise of the Triad, which really was quite violent even if it was also a bit mental. And that though it used a lot of the ideas that he wanted to put into Doom, the actual storyline that he wanted was notably absent. And of course, I also love that they only have two photos of him, looking unashamedly crazy and utterly baffled, which they use in rotation throughout.
Now I'm free to just non-guiltily have some free time instead of making something with it - or just play with ideas and find what my next one's going to be. Of course, that sounds nice in theory, but what I've been doing in reality is just obsessing over Crystal Towers 2 in a slightly different way, watching the sales, downloads and game events as they come in. Further thanks go out to everybody who's spreading the word about it!
This morning, though, free of the huge project that's been at least in the back of my mind over many years, I stayed in bed and watched the history of id Software (which I have been calling I.D. Software for about twenty-five years and it's going to be so difficult to switch to the intended pronunciation now). It's a fascinating look at how they got together through their pseudo-embezzlement of Softdisk Publishing, their relationship with Apogee, their ideas and the reasons that things went how they did.
I find it particularly interesting that Tom Hall's motivation in leaving the company was because of their games becoming too dark in mood, and then he went off and made Rise of the Triad, which really was quite violent even if it was also a bit mental. And that though it used a lot of the ideas that he wanted to put into Doom, the actual storyline that he wanted was notably absent. And of course, I also love that they only have two photos of him, looking unashamedly crazy and utterly baffled, which they use in rotation throughout.
Now I'm free to just non-guiltily have some free time instead of making something with it - or just play with ideas and find what my next one's going to be. Of course, that sounds nice in theory, but what I've been doing in reality is just obsessing over Crystal Towers 2 in a slightly different way, watching the sales, downloads and game events as they come in. Further thanks go out to everybody who's spreading the word about it!