King's Quest III: Part 6
Apr. 14th, 2016 07:57 pmKING'S QUEST 3: PART 6
Our sixth update, leading into what you might broadly call the second part of the game, opens with a hornpipe being bleeped to us over the three-channel Tandy sound chip (from which I will spare you) and a cutscene without you involved (which I don't think has happened before in a King's Quest game, although I could be wrong). Well, it's the ship scrolling from left to right, but it's something.




( Pirating continues )
Our sixth update, leading into what you might broadly call the second part of the game, opens with a hornpipe being bleeped to us over the three-channel Tandy sound chip (from which I will spare you) and a cutscene without you involved (which I don't think has happened before in a King's Quest game, although I could be wrong). Well, it's the ship scrolling from left to right, but it's something.
( Pirating continues )