davidn: (skull)
[personal profile] davidn
All last month: "I can't believe they're doing this, it's revolting."

All last week: "It looks like you're plumbing new depths of television now."

This evening: "Well, I'll watch it anyway, just in case."

Obviously as a direct result of the writer's strike that suddenly eliminated what little worthwhile American television there was, Moment of Truth is the latest "quiz" programme to appear on FOX - Television for Idiots. And I'm saying "quiz" with that irritating air-quotes action because there isn't one - the premise of the programme is that a contender, wired to a lie detector, answers increasingly personal and/or embarrassing yes/no questions for unlikely amounts of money, while people related to them (those who would be most shocked to hear the answers to some of the questions such as "Have you ever used the Internet to flirt with other women since getting married?") look on. You can decide to stop after each question, but after a question is asked you must answer it, and if you're caught lying then you're booted off instantly. Simple.

Before I continue, I must mention we can't blame America entirely for this. The TV company Endemol used to put the Netherlands firmly in the lead position of having some of the most consistently bad television in the world* and therefore the programmes that people were most eager to export - their latest worldwide example is Deal or No Deal. But against all odds it's Colombia that has come up with something duller, because even a full hour of somebody picking random numbers is more captivating than this (though over here they attempt to spruce Deal or No Deal up a bit by featuring twenty supermodels wearing very little in an attempt to extend the average American attention span).

If we examine the rules for a moment, which doesn't take long - from your point of view (and this is the only real decision-making moment in the whole affair) there is no point in lying. If you tell the truth, everyone knows Awful Secret #94 and you continue. If you lie, you're detected lying, you miss out on the cash, and everyone with the slightest sliver of a sense of deduction by elimination knows Awful Secret #94 anyway. There's no sense of skill or tactics to it. There's no challenge. There isn't even a game, to be honest. You've got to say "yes" fifteen times or give up halfway through if you don't feel like humiliating yourself any further (or filing a divorce if you've just admitted to anything particularly incriminating). The programme has actually been taken off air in some countries after one woman was arrested after exposing certain truths, but then I wouldn't have expected "Did you murder your late husband in order to get his life insurance money?" to have come up as a random question either.

I rather miss the era when TV games were actually enjoyable instead of relying on ridiculously overblown tension, and had some sort of challenge to them (at this point even any sort of game at all would be nice). Nostalgia is kinder to everything, but I don't think that it's just the rose-tinted spectacles that make things like The Crystal Maze look inexorably ace by comparison. And, of course, some things go without saying.

* Apart from MTV

Date: 2008-01-25 10:58 pm (UTC)
kjorteo: Screenshot from Dragon Warrior, of the ruined town of Hauksness. (Hauksness)
From: [personal profile] kjorteo
I grew up on Video Power, the Where in the World is Carmen Sandiego? game show (the one with Rockapella,) plus whatever kids' game shows were on Nickelodeon at the time, particularly Nick Arcade and Legends of the Hidden Temple.

I could get a fair deal into any of them, because something about us getting together and discussing anything seems to bring out the ten-reply-deep multi-paragraph discussions, but I figure I may as well check which ones you're also familiar with first.

Date: 2008-01-28 05:06 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Hooray!)
From: [personal profile] kjorteo
Oh, character limits.

The Carmen Sandiego game show...oh, man. I went to see if I could find a clip on YouTube, and they had an entire episode in three parts, and I completely got sucked in all over again.

http://www.youtube.com/watch?v=e7LoCQKPceg
http://www.youtube.com/watch?v=qtMTPvFb2es
http://www.youtube.com/watch?v=qVfKymICcfE

It's basically a cleverly-disguised Geography lesson passed off as entertainment, just like the PC games! Contestants answer geography questions, then go play one of those games where you uncover things on a board, and cap it all off with a horrifically unfair geography lightning round on a giant map to try and catch Carmen herself. I watched that show religiously, so I've seen contestants win before, but it was almost as infrequent as the similarly unfair temple run on Legends of the Hidden Temple. And yes, they win on the temple run here, but that has to be the best temple run I've ever seen from all my watching of that show, and she still only pulled it off by about five seconds. I guarantee that if she had been caught by a second randomly-placed temple guard (which would have eliminated her and made her partner have to run in and retrace her path,) they'd have been doomed. And good lord, that temple run music takes me back.

I went through your other comments here and saw both the Crystal Maze spoof and a clip from the actual show. Now that show just looks like pure fun. I'm sorry I missed out on it--I'm sure I would have loved it back in the day. Knightmare looks fun in a Nick Arcade sense (which I'll get to in a moment,) but all the clips on YouTube were apparently taken out of context, as I had no idea how most of what I was watching was supposed to be played, so the frequent deaths were somewhat unsurprising. I have to give it to the host to find a particularly effective informative-yet-snarky "this is what you should have done, idiots" speech when eliminating them. I think there's just something about a British accent that automatically makes you better at sarcasm.

Date: 2008-01-28 05:06 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Hooray!)
From: [personal profile] kjorteo
As an official child of Nintendo Power, though, the video game shows were where it was at for me. It was always my dream to be on Video Power (which I unfortunately can't find on YouTube anywhere, but for the downright sad theme song. The actual show was much less embarrassing than that, I swear.) Basically, kids were chosen from the audience and played an NES game (usually Rescue Rangers.) The two with the highest score went on to answer video game questions for points, then play the game again against each other for more points, and whoever had the most points at the end more or less died and went to Heaven: Picture, if you will, the contestant being fitted in a cat suit completely made out of the hook side of velcro. Now picture a room completely full of shelf after shelf of NES games, with all the boxes treated with the fuzzy size of velcro. Contestants had...I want to say 1:30, but it could have been 60 seconds, to basically loot the place and go through a slide at the end, and got to keep whatever stuck to them at the end. Plus there was one particular game (the contestant wasn't told which one) that, if they took, they'd also win a Neo-Geo.

Oh man, I wanted that so bad. As a child, one of my larger fears was somehow actually making it onto that show, and getting to play Rescue Rangers (as opposed to a game I've never even heard of and would thus suck at,) but having to be Chip. Because, as we all know, Chip sucks and would have cost me the game and my chance to go to video game Heaven.

Anyway, I wasn't able to find a Nick Arcade clip, but here's a commercial that at least shows what the end part is like. I'm almost sure that what happened was that the contestants were in a giant blue screen room with monitors off to the side so they could see what was going on, which would explain why (when actually watching the show) the contestants always seemed to be looking at something off-scene when trying to do their whole video game thing. Still, though, that was so incredibly cool back then.

The other major thing I remember about Nick Arcade was that sometime during the actual show, before the end segment, there was invariably a part where a team had to play their choice of real video games and try to beat a "Wizard's challenge" (usually either beat level 1 or score x points before y seconds) for points. And everyone I ever saw play, without exception, was absolutely terrible at Gradius. ([livejournal.com profile] slither remembers it differently, with Magician Lord being the game that everyone tried but no one had the slightest bit of skill with for whatever reason. I do remember some rather spectacular Magician Lord failures now that I think about it, but I remember having the "You idiot, why do you suck so much at games?" moments more with either Gradius or ActRaiser at the time.)

Date: 2008-01-31 10:31 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Hooray!)
From: [personal profile] kjorteo
I just found this when looking for more Nick Arcade info, from Wikipedia:

The show was the first in America to regularly intermix live action with animation using a bluescreen (Knightmare was the first show worldwide).

So how about that. :) Still wasn't able to find a good clip of that final zone, though the Wikipedia article confirmed my theory that the contestants were in a blue screen room with monitors off to the side displaying the game so they could see themselves. This resulted in things moving much faster than Knightmare, though with the side-effect of it always looking like all the contestants were looking at something off-screen even as they were in the middle of the game. (Because they actually were.)

And, uh, Patrick Moore as in, the elderly astronomer with a monocle Patrick Moore? Patrick Moore Plays the Xylophone Patrick Moore?

I've been told by people who actually saw them that Tech TV used to be amazing and G4 has always sucked, and then G4 acquired Tech TV and dragged the new G4-TechTV thing down to G4 levels, making former Tech TV fans understandably upset. This theory was even put forward in a VG Cats strip. Having never watched a single thing from any of those stations ever before, though, I honestly wouldn't know.

And I should mention that I used to have access to all the big file dumps on Usenet, and as a result, I have nearly-complete ROM dumps for just about everything NES and SNES. This does include all the different regional versions and multiple attempts at dumps, and genuinely awful hacks, but hey, all the good games are still in there somewhere. (I just checked, and I have 4,728 NES ROMs, 26 of which are Super Mario Bros. 3 and/or hacks that actually start with "Super Mario." Tracking down all the hacks that start with completely different names, such as "Bloody Axe Bros.", is beyond the scope of this check.)

But hey, without that collection, I wouldn't have found Eggerland: Revival of the Labyrinth, so no complaints here!

Date: 2008-02-01 03:59 am (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Raep)
From: [personal profile] kjorteo
Good Lord, I see what you mean about the sheer Scottishness of that host....

And hey, Adventures of Lolo 1 and 2 are on the Wii Virtual Console now! And if you're less scrupulous, 1, 2, and 3, and Revival of the Labyrinth are all somewhere in my ROM collection. They're really fantastic games, but if you want to get into the series, I strongly recommend playing anything but Revival of the Labyrinth first, since that one is about a million times as hard and has those stupid ? rooms that make the game completely inaccessible to everyone except people who love the Eggerland/Lolo series so incredibly much that they're ready for a new challenge and don't mind about eight of the 150 or so rooms being blatantly unfair and stupid. (It is a fantastic game overall if you can handle it, though, and I do recommend it eventually.)

Meanwhile, it's probably better to pick one of the American Adventures of Lolo games and play with them until you're intimately familiar with the basic rules, all the enemy types, and tricks like enemy respawn displacement and how to creatively use other enemies to block the Medusa line-of-sight. The thing I love about the Lolo series is that all the rules and enemy behavior and everything is so consistent and straightforward and that you can easily tell at a glance what you're supposed to do and what's in your way, but obviously one has to actually learn the workings in the first place.

Date: 2008-02-01 11:40 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Refined)
From: [personal profile] kjorteo
Everyone who engages in downloading has their own personal code of ethics. Mine is that I freely do it, but if the product is actually available, I treat what I downloaded as an evaluation. I always (well, as soon as I get the money, anyway) go to Amazon and buy the CDs I've listened to enough times to determine that I like. I have pretty much every NES ROM ever, but I don't hesitate to buy any particularly good games on the Wii Virtual console when they're out. (When I saw they just released Lolo 2, for example, it literally took as long as saying "Lolo 2 is out!? Oh, hell yes," and then I bought it on the spot.)

And fortunately, Revival of the Labyrinth is the only Lolo game I know of with the damn ? rooms, but I must admit being interested in seeing how he handles them. And the blocks-around-the-edges room is not the most illogical one, believe it or not.

Date: 2008-01-28 05:22 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (^o.O^)
From: [personal profile] kjorteo
Also, in the Carmen Sandiego show, I do remember all the questions being disguised as random interruptions like that, but I don't remember seeing the guy being interrupted by God before. That was...interesting.

Date: 2008-01-31 10:41 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Dhurrr....)
From: [personal profile] kjorteo
The Knightmare clips I've seen and my failures to understand them mostly consist of the room with all the numbered hexagonal tiles, and an adventure game type room where someone tried to stop an NPC from playing his horn by selling him a ring (which Treguard told them was for using, not selling, after they had gotten themselves killed.) For the former, without context, I can't understand why they don't just run all the way forward at full speed before any of them fall, or if they absolutely must be stepped on in some sequence, what the sequence is and how they figured it out. For the latter, I'm assuming I just would have needed context to understand what they were supposed to do, as "There's a guy about to blow a horn and you apparently have a ring" is pretty nebulous to me. I never did see a clip involving the playing cards, so I can't help you there, sadly.

I just watched that 4-4 death, and you're right. That's awesome.

Date: 2008-01-31 10:50 pm (UTC)
kjorteo: Confused Bulbasaur portrait from Pokémon Mystery Dungeon. (Bulbasaur: Confused)
From: [personal profile] kjorteo
That show brings back memories because of the rotating villains. (The Contessa was the villain in the clip I gave you, obviously, but you can see all of them in the closing credit sequence.) I always wanted to see one particular one (RoboCrook) because he looked cool, but in all my years of watching it, I saw one episode that featured him. It was usually either Eartha Brute or Patty Larceny, who I quite frankly got tired of after a while. No complaints about the Contessa (other than the fact that she's not RoboCrook,) probably because she wasn't as overdone.

And yeah, going back and watching it again now, I was amazed at both how smart that kid was (way better at age twelve than I am now, certainly!) and how unfair the last game is. He clearly knew his stuff, had no wrong answers, or even things he didn't know that he happened to guess correctly. He had that game down, but 45 seconds for 7 right answers just isn't enough.

This could be my memory playing tricks on me, but I seem to remember two versions of the final game--one like you just saw, where the locations start with an introduction with a few clues and then he actually flat-out says them, and another version where they skip the clues and always just state the locations directly, and thinking even at the time how unfair that was to the kids who happened to get the clue version. (Had the latter been the case in this particular clip with how close it was anyway, the second or two saved on each question would have been enough that he would have won easily.) Of course, there's a chance I'm just completely wrong on that....

Date: 2008-01-26 10:15 am (UTC)
From: [identity profile] stubbleupdate.livejournal.com
Game shows are no good if you can't shout at the contestants for being stupid. This looks like it removes that element of the gameshow format.

The audience don't really know the answer, so they're just spectators.

Date: 2008-01-26 04:30 pm (UTC)
From: [identity profile] bonappetite.livejournal.com
It's the writers' strike. None of the script shows have had new episodes for two months.

Date: 2008-01-28 05:09 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (BEHOLD THE SKARMORY.)
From: [personal profile] kjorteo
On the plus side, the new American Gladiators is pretty fun in a sort of guilty-pleasure/if-you-like-Hulk-Hogan sort of way.

Date: 2008-01-31 10:56 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (^o.O^)
From: [personal profile] kjorteo
The one thing I'll give the Australian version (and the original American version, that the new one is sadly lacking) is that "Tower" is an awesome Gladiator name.

But yeah...wow. Both American versions have a comparatively minimalist title sequence/theme song, so those were...goodness. Not nearly as sad as the Video Power intro (honestly, where else can you honestly and with a straight face say someone tried and failed to be as cool as Vanilla Ice?) but the Australian one in particular looks distressingly like someone commissioned Hammerfall to design a video for them.

Date: 2008-01-27 02:24 pm (UTC)
From: [identity profile] crassadon.livejournal.com
I watched an episode of a new show a few months ago. Basically a giant version of Bingo. I like to think of it as the pinnacle of bad game shows. There are no choices for the contestants to make, or anyway for them to incorporate their skills or personalities. The simply stand and press a button to make balls come out of a machine at random.

It's like going to a bingo house, and watching people play. Actually, I wonder why they haven't set a couple dozen cameras up at an average bingo place: with a little editing, it would be at least equal to that show, and yet much cheaper to make.

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