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A couple of links that I found as a result of posting that gameplay video yesterday led me to discover that I was on this list of independent game makers, and I'm rather proud to be even mentioned on the same page as names like Ben Croshaw, Joakim Sandberg, Nifflas and a whole lot of other people even though you haven't heard of them.
So maybe I need to work on a follow-up to that next after the follow-up to Crystal Towers, trapping myself in a loop of sequelitis from which there is no escape.
I really need to update my site.
David K NewtonI didn't know that I was famously responsible for anything at all, but the web in general seems to have decided that Treasure Tower is my magnificent octopus out of the three main releases I've made so far. I'm not sure if it's for being particularly good, or more an infamy gained through its frantically irritating nature and my decision to score the game entirely with Scott Joplin ragtime pieces (which some people enjoyed but probably led to a greater number of keyboards through monitors than was strictly necessary - the choice of words "responsible for" is quite appropriate). Maybe it's because it feels like a game that's quicker to play than the other two, even though it took about a year to think up two hundred different screens for it.
Primarily a game developer in Multimedia Fusion, David is most famously responsible for Treasure Tower.
So maybe I need to work on a follow-up to that next after the follow-up to Crystal Towers, trapping myself in a loop of sequelitis from which there is no escape.
I really need to update my site.