davidn: (prince)
[personal profile] davidn
Er, Part 2 is here and I sort of forgot to link it.

Thanks to everyone who volunteered information after watching my first night of Super Metroid, in which I think I made a surprising amount of progress for someone who didn't know all the controls (rather like Marble Madness before it, as much as marbles can "run"). Here's the second session of the journey, confusingly titled Part 3, which I hadn't realized would be so short - I aim for about twenty-minute episodes, but exploration-based games compress down amazingly when you edit them down to just the interesting or relevant bits (particularly with me at the controls).

This part involves... getting lost, mostly, and also a fair amount of screaming.


http://youtu.be/rShe2u67mPU

Date: 2013-05-22 01:50 pm (UTC)
From: [identity profile] ravenworks.livejournal.com
It's really almost unreasonably well-hidden, when you haven't trained yourself to look at it automatically :) It is optional, though. (But nice!) Maybe we can deal out a few big hints if you start struggling down the road. ;) (Though, really, if you do start struggling.... just start backtracking, and looking for blue spots on your map, and clearly walkable spaces in rooms that you can't see any way to walk in! Sometimes they're exits to unrelated puzzles, but sometimes they're hints to the existence of entrances! Stuff will usually leap out after a little backtracking.... maybe not even hidden stuff, just stuff that you didn't have the means to access before! Like that multitude of damn yellow doors. ;) )

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