davidn: (rabbit)
[personal profile] davidn
Celebrating ten parts! But this is, without a shadow of a doubt, the dullest video to produce that I've done in this entire project. After making what I thought was great progress for the last few videos, here I was reduced to running around the entire game in a very big circle for just shy of two hours, after which I asked Kjorteo to give me a pointer and through him I remembered about the giant scary face in the rock that had scared me off several videos ago.

This video is mostly me hoovering up secrets, messing about and getting frustrated. Once again, over two hours of gameplay have been compressed down into exactly fifteen minutes.


http://youtu.be/Fh2_50_qgFw

Date: 2013-06-01 06:03 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Bulbasaur: Smug)
From: [personal profile] kjorteo
Oh, also, I think the main reason David should check out Prime is because they redid and rereleased all thee games on one Wii disk, which has even more benefits:
  • Wii controls! They range from doing the same thing as before only better (as it turns out, pointing the Wiimote to aim at things is more intuitive than using a joystick. Who knew?) to helpful-bordering-on-cheating tricks at about the same tier as the wall jump in David's Super Metroid run. (In the Wii version, you can get a free little Morph Ball hop by flicking the remote upward after you get the Bombs. It is mostly meant to be a cute little time-saver for when you just need to get into a morph ball tunnel about a foot off the ground or whatever, which is why the ability to do it is tied to having Bombs. But then you get to the areas where you need to bomb-jump up to something but the ground you're on is frustratingly breakable. Before, you had to plant two bombs with perfect timing so that you could catch yourself in the blast of the second rather than falling through the floor after the first breaks it. Now, you can just hop.)
  • Some basic ... not multiplayer, but ... if you happen to have a friend, you can send them vouchers that they can redeem for, I don't know, fun little unlockable stuff like songs and concept art galleries and stuff, I think. I've never had a friend playing through Trilogy at the same time I was so I've never tried it.
  • Graphical upgrade stuff (aspect ratio fixes, etc.) you would expect when porting a GameCube game to the Wii.

Edit: Oh, Trilogy is one of those rare hard-to-find out-of-print titles, now. Well, that makes things more complicated. Come on, Nintendo, you can still get Twilight Princess as normal, and that was a launch title! How could you let something like Prime Trilogy fall through the cracks!? Hmph.
Edited Date: 2013-06-01 06:08 pm (UTC)

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