davidn: (savior)
[personal profile] davidn
In the interest of keeping this going, here's a screenshot of a test room I've been building - click to expand it!



I had a fever dream about this a couple of days ago and had to write everything down before I forgot it all - the monk-mouse's name is now Todo the Tea-Mouse, and the adventure is based around completing his list of things he has to get done today. He comes from a village of mice who are experts on the growing and preparation of exotic tea, but he dreams bigger and has moved out of the village to take advantage of the lower property prices - though his family is doubtful of his chances, he has the aim of one day opening a 100% organic vegetarian cafe.

I've noted down a fair amount of subsystem stuff like how I'm going to handle storing room layouts and saving the game state - the platforming is a modified Crystal Towers 2 engine ("modified" in the sense of cutting out the utterly rancid parts) and the interaction and scripting is actually the engine from Hatogate. I've got a couple of objects and events set up now, but I keep on getting inspired to go off and do utterly pointless things like drawing the other character at the top left (who some people may recognize) instead of actually writing the vital stuff to support the continued expansion of the game.

I'll be writing a proper editor some time this week, though. It's odd making a to-do list for a game about a to-do list.

Date: 2013-07-23 02:00 am (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Teo: Pixel)
From: [personal profile] kjorteo
You had me at "village of mice." (I'm totally going to infiltrate said village--packrats are close enough, right?) The more I read, the more adorable this sounded and the less I can wait to try it. :D Especially considering your track record! If this ends up being even half the game CT2 was, it will still be absolutely outstanding. (Also, if this ends up being half the game CT2 was, I might actually stand a chance of completing it.)

Date: 2013-07-23 12:16 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Teo: Pixel)
From: [personal profile] kjorteo
Honestly, that's going to be entirely up to you as far as how heavily you want to feature any of my rodent characters--I have three you could use, but I'm nowhere near vain enough to demand that much of the spotlight (or any of the spotlight at all, really.) They're ... available if you happen to need more NPCs to fill a background shot, but of course it's not a requirement at all. :)

Date: 2013-07-28 12:51 pm (UTC)
From: [identity profile] crassadon.livejournal.com
Maybe I can eat someone! =D

Expand Cut Tags

No cut tags

May 2020

S M T W T F S
     12
3456789
1011121314 15 16
171819 20 212223
24252627 28 2930
31      

Most Popular Tags

Page Summary

Style Credit

Page generated Jan. 7th, 2026 06:57 am
Powered by Dreamwidth Studios