Walk through the Forest
Nov. 21st, 2013 10:25 pmOur first outing as a group was through the forest to the north of the town. I can't remember my companions' names, but in the spirit of how they greeted me I have chosen to call them Bigman, Specs and Pretzelhair. They told me that creatures were likely to live in the long grass, but actively encouraged me to rustle through and try to find some. They also explained to me that I could throw the Pokeballs I'd bought once they were at low health to somehow cram them into a tiny interdimensional space rather than the (possibly preferable to them) outcome of knocking them out.
In my walk around the woods so far I have accrued a sort of robin-thing called Rob-Bob (only noticing it was female later on), a monkey with a bush growing out of its head called Thaltha, a rabbit with hands for ears which I named Bunbun, a Scatterbug so nondescript that I couldn't be bothered to name it, and a caterpillar which I attempted to name Spike but the game wouldn't allow me to do it for some reason. Against my will I was forced to go with the hipster yuppie parent alternative "Spycke" instead. Maybe I'll give him a fedora.
So far our objective seems to be wandering around to meet other trainers, then beating up their pets and taking their dinner money. I did attempt to throw a Pokeball at one of the combatants for my collection, but it was deflected away and I was chastised for stealing - just before winning the fight and stealing P100 off the girl instead. I don't know what the local currency is - possibly Pokemoney.
I've been experimenting with some other abilities, and my Fennekin, Lugs, had an ability called "Tail Whip" that sounded promising, but on trying it I was disappointed that the ability would better be called "Bumwiggle", doing no damage but somehow lowering the morale of the opposing creature. I also have to remember not to concentrate on him exclusively and to allow the ones captured in the wild to level up as well - I've noticed that experience doesn't get divided among them at the end of a fight and they all get the full complement of experience as long as they did something during the fight, and therefore I'm making fights longer than they need to be in order to allow even the comparatively useless-seeming Scatterbug to get some points before I sell him off to a glue factory.
In my walk around the woods so far I have accrued a sort of robin-thing called Rob-Bob (only noticing it was female later on), a monkey with a bush growing out of its head called Thaltha, a rabbit with hands for ears which I named Bunbun, a Scatterbug so nondescript that I couldn't be bothered to name it, and a caterpillar which I attempted to name Spike but the game wouldn't allow me to do it for some reason. Against my will I was forced to go with the hipster yuppie parent alternative "Spycke" instead. Maybe I'll give him a fedora.
So far our objective seems to be wandering around to meet other trainers, then beating up their pets and taking their dinner money. I did attempt to throw a Pokeball at one of the combatants for my collection, but it was deflected away and I was chastised for stealing - just before winning the fight and stealing P100 off the girl instead. I don't know what the local currency is - possibly Pokemoney.
I've been experimenting with some other abilities, and my Fennekin, Lugs, had an ability called "Tail Whip" that sounded promising, but on trying it I was disappointed that the ability would better be called "Bumwiggle", doing no damage but somehow lowering the morale of the opposing creature. I also have to remember not to concentrate on him exclusively and to allow the ones captured in the wild to level up as well - I've noticed that experience doesn't get divided among them at the end of a fight and they all get the full complement of experience as long as they did something during the fight, and therefore I'm making fights longer than they need to be in order to allow even the comparatively useless-seeming Scatterbug to get some points before I sell him off to a glue factory.
no subject
Date: 2013-11-22 04:08 am (UTC)Anyway...welcome to the madness. XP
And now for something (http://razorcat.deviantart.com/art/Wailord-used-BODY-SLAM-106280391) comple--well, slightly different.
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Date: 2013-11-22 04:12 am (UTC)It's basically how I'm handling bringing my Eevee team up to speed: I let Erinys, my Lv 58 Sylveon, do all the fighting, leveling it up very slowly, while the rest of the team gets a share of the Exp of an enemy twice their level, causing them to jump from the 20-23 range at a rather quick pace. Reminds me of how my buddy Drew used to help me when I first started playing World of Warcraft...I'd tag a monster way above my level (but way below his), and then he'd just nuke the thing from orbit and I'd jump about 7 levels at once. XP
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Date: 2013-11-22 05:59 am (UTC)no subject
Date: 2013-11-22 06:08 am (UTC)no subject
Date: 2013-11-22 07:01 am (UTC)no subject
Date: 2013-11-23 01:04 am (UTC)no subject
Date: 2013-11-23 02:54 am (UTC)I think after that I'll skip a generation and try X, to see how things have, er, evolved since the DS era.