Mar. 30th, 2006

davidn: (bald)
Why can no-one get the idea of Treasure Tower right? I've had a few room submissions back after I asked if anyone wanted to make some additional levels, and the rooms could best be described as "insane". [livejournal.com profile] kingradix, I'm counting on you. Actually, what I'll do is shove all the mad ones into an "Extra" tower, and that should solve everything.

A minor miracle happened today - Ian Gent said that my project was "quite good". Additionally, he was also surprised that I had got this far so quickly, and thought that no one else would be in a position to start writing their project report three weeks before the submission deadline. So I've celebrated by writing a pointless feature - a mode that displays rather crude-looking cards instead of the usual suit-and-value plain output. Have a look.

Before )
After )

True, it hurts the eyes a bit, but it's something else to show at the demo. And yes, it can solve that game!

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