davidn: (prince)
[personal profile] davidn
It turned into something in the end after all.



As I explained none of it last time - this is a Java port of Jason Jupiter by Neil Drage, which was one of the first games that I can remember playing. I put it together as my first real test of Multimedia Fusion 2's applet export feature - it's looking good so far, but to achieve my original plan of grabbing levels from files as I upload them is going to take some work yet (Java applets have slightly strict rules about accessing external files - this applet just has a big list of levels stored as text).

The original eight levels are in the game, though, as faithfully as I could make them - the only major change being that after a large dilemma over the level called "Your Bound to Lose a Life" I decided to correct it in the interests of sanity. You notice all sorts of things when you have to examine a game more closely than you would - in this case I think I just found that the original author was getting a bit fed up near the end, because the colours stop changing after level five, and the later ones are a lot more simple in layout than the first few.

So I now have a level interpreter that I can just add on to - it's very nice to not have to worry about spreading events over an entire application for a change. A version with an editor and level set stitcher-together should be the final product from this.

jj

Date: 2009-08-09 02:15 pm (UTC)
From: (Anonymous)
this is amazing man - thanks vey much. i loved this game back in the day and now having an affair with it again... fair play to you.

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