Mind dump

Jan. 11th, 2010 05:07 pm
davidn: (ace)
[personal profile] davidn
I haven't done a "current state of the whiteboard" post in a while. As I'm about to clear it up a bit, here's a preservation of its contents.



Everything scrawled on there has a meaning and a use. If only I could remember what half of them were.

Date: 2010-01-12 12:06 am (UTC)
From: [identity profile] ravenworks.livejournal.com
I always love finding old scraps of paper like that, where I was working something out in my head and just needed some 'scratch space', and it still feels 'familiar' in some way even though it's totally inscrutable after so long. :)

Date: 2010-01-12 12:13 am (UTC)
From: [identity profile] ravenworks.livejournal.com
Fantastic. :) We're aliens to our own selves, across enough time...

You just reminded me that to this day, my parents don't know what my first (multisyllabic) word was -- I would apparently insist "tenadee", growing more and more frustrated when no-one understood me. (My second word was 'pooka', which they finally interpreted when it expanded to 'compooka', which has been a nickname for 'computer' in my house ever since... they should have been worried then, I suppose. :P)

Date: 2010-01-12 11:44 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (I say!)
From: [personal profile] kjorteo
That or you were such a furry even then that you had the power to bend time and space to your will by making furry references to games over a decade before they were actually made. You being you, this is the theory I choose to believe.

Date: 2010-01-13 12:09 am (UTC)
From: [identity profile] ravenworks.livejournal.com
Kjorteo, please. I think it's obvious that I'm such a furry that I influenced the subconscious name choices of video game developers half a world away, forward in time. :D

Date: 2010-01-12 12:45 am (UTC)
From: [identity profile] rakarr.livejournal.com
Trigonometry, my greatest nemesis!
Actually, I do that with post-it notes. Random scrawl that is difficult to interpret afterwards, not trigonometry.
I'm not entirely sure that a combo meter would be necessary (but I don't know what you had envisioned) but a stopwatch object to slow down time would be nifty. Maybe it could be a synthesisable item so you could use it whenever you want, but the use of one consuming the watch and with requirements just steep enough that you wouldn't have too many of them?

Date: 2010-01-12 12:47 am (UTC)
From: [identity profile] rakarr.livejournal.com
Actually, speaking of difficult-to-interpret scrawl... sometimes all I had handy at work (due to being terribly absent-minded with my pens) was a yellow marker... and yellow post-it paper. I could read it when I wrote it, barely, but I have no hope now that it's faded (and I have no inkling as to what I wrote, besides).

Date: 2010-01-12 01:22 am (UTC)
From: [identity profile] rakarr.livejournal.com
You like it because you're not the one trying to trace along bits of vaguely brighter yellow in a vain effort to restore legibility.

Date: 2010-01-12 01:28 am (UTC)
From: [identity profile] rakarr.livejournal.com
Thank you; I had no idea that word was "compass".

I much prefer the idea of permanent items as well; it's much more satisfying to create something that's not going to disappear in five minutes, especially if it's going to give you access to more spells and abilities. And having the item slow everything, instead of just everything else in relation to Bernard as I had assumed, sounds reasonable enough to include as a permanent ability.

I somehow feel there should be a synthesisable abacus. I have no idea what such a thing would be used for.

Date: 2010-01-12 01:12 am (UTC)
From: (Anonymous)
If I was debugging DavidN, that's what I would see.

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