davidn: (prince)
[personal profile] davidn
I cannot believe that the demographics of videos uploaded on Youtube are so heavily weighted that putting the innocent word "through" in a video title immediately throws up the tag suggestions "fire" and "flames".

Anyway. I tried another NES game, this time with an elaborate recording setup that I was playing about with all day that allows me to record my voice through the headset connected to the computer, while simultaneously running the game's audio to the guitar processor thing I use and recording it on that, then editing the two together at the end. So you can now hear both Little Nemo: The Dream Master and my reactions to it.


http://www.youtube.com/watch?v=CQItDEQn69Y


I'd never so much as seen the game before I started recording this video, but as it turns out, it's a game in which you hop around a dream world lulling monsters to sleep by throwing boiled sweets at them and then hijacking their bodies to get yourself around the level. It also turns out I'm dreadful at it, even though I was very proud of myself for getting to the second level.

The method I used for recording worked out rather well, but I'm confused by how out-of-sync the sound gets in Camstudio - it seems to play my voice and the video at normal speed, and yet the voice always drifts slightly ahead or behind the video over time. The process of resynchronizing them in iMovie just got more and more difficult as it went on, having to re-import the same file multiple times to split it up, having the Trim menu disappear entirely and with it preventing me from scrolling down to the last row of thumbnails on the video to edit the end - it came to be so excruciating that I found myself wondering insane things like whether Windows Movie Maker might actually be better at it.

Date: 2011-08-30 06:04 pm (UTC)
kjorteo: A 16-bit pixel-style icon of (clockwise from the bottom/6:00 position) Celine, Fang, Sara, Ardei, and Kurt.  The assets are from their Twitch show, Warm Fuzzy Game Room. (Hooray!)
From: [personal profile] kjorteo
In America, we basically went from the Atari 2600, to the video game crash, to the NES. You're right that the Master System was basically unheard of--to this day, I have a two-second "Master System? Is that what you called the [system I've actually heard of] over in the UK or something?" before I remember that Sega actually tried to have an answer to the NES.

The war was only really on when the Genesis and Game Gear were introduced, and that was primarily a battle of Nintendo's huge opening advantage (Sega more or less had to fight the idea that "video games" and "Nintendo" were interchangeable synonyms after their NES dominance, which is kind of why grandmotherly types still get that confused to this day) versus Sega's sheer unmitigated cheek (with their extremely aggressive Take That-style marketing.)

Edit: And yes, I suppose subjecting myself to Commander Keen is only fair after all my suggestions for you (including at least two more in the works!)
Edited Date: 2011-08-30 06:05 pm (UTC)

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