davidn: (rabbit)
[personal profile] davidn
Over the last few weeks, I've been doing an interview with Tisnart from the Clickteam boards, as part of an ongoing series where he talks to people about their involvement in the community and their current projects.

I had first thought that there would be a few questions back and forth and that would be the end of it, but things got rather carried away and I would now estimate that it contains everything that I've ever done in my entire life. If you're interested in finding out about how I got to being where I am in terms of game-related projects, and details of the other various things that are currently weighing on my conscience, the interview will explain more than you ever wanted to know. Most of it is about the stuff I do with Clickteam, but my music and ZZT get honourable mentions.

It also concludes with a notably bad photograph, a property I seem to manage to lend to all my photos simply by being in them.

Date: 2011-12-13 10:56 pm (UTC)
From: [identity profile] kibet.livejournal.com
I skipped some of the interview as it is getting close to my bedtime and some of it went a bit over my head not being a gamer, but what I did read I enjoyed. I may jump back to it as I want to read about a couple of games that I thought sounded like it would be fun to play. I think one was running free.

Date: 2011-12-14 06:54 am (UTC)
From: [identity profile] kibet.livejournal.com
yeah I meant game creator speak. I would say I am a procrastogamer more than a gamer. Ah yes Couronne, I got quite good at that and not touched it since.

I forgot to say, I remember Bad Influence, but did not recognise it by name. My first thing was 'ANDY CRANE!', then sort of remembered the woman with the crazy hair before the memory was complete with the guy who stuck passwords to his head.

I remember AvP getting talked about, and the sonic and knuckles game attachment. Although, from what I can remember, to play mega drive 2 games on the megadrive, you had to have a conversion catridge.

Date: 2011-12-14 06:08 pm (UTC)
From: [identity profile] kibet.livejournal.com
He reminded me of Alexei Sayle when I was younger I think. I am sure he used to stick multiple passwords too sometimes.

One of the fun ones I quite liked was Chronotron? It was all about going back in time in order to get enough robots to help you complete the level. Also Primary, which was a recent one was also good. Crypt raider was also a favourite a while back. Oh and of course Boxplode :D

Date: 2011-12-14 05:05 am (UTC)
From: [identity profile] ravenworks.livejournal.com
What does "simple little adventure games on the Commodore 64" constitute? That sounds harder to make than a Klik + Play game!

overhead vines (which are really just invisible platforms that tell Bernard to play a different animation when he's on them).

You clever bastard! (I think I remember you mentioning that in the past, but I still feel the need to mention that I never would have thought of that.)

By the way, I don't know if it'll come as news or not that there are already games that fetch a sequence of user-created levels from a database...

Odd that he didn't realise you were responsible for the music! I guess it's just a given that most MMF games don't have original music? Or just because you use a different name for your bandcamp page... (why is that, anyway?)

"asking friends to suggest games and then playing them blind"

Hahah, it sounds like something more like "my strategy is generally to hold the right button, and switch to the left one when it sounds like my character's been hurt..."

I'm loving how thorough this interview is! These are the sorts of questions I always feel I'm prying when I ask..

I don't know if I've ever actually seen a picture of you before! You always seem to have the camera facing away (or not involved at all) in your videos.. Y'know, for a moment I was about to say "no, wait - I've seen you at halloween!" but now that I've found them, those pictures really aren't much (http://www.clickteam.info/davidn/images/jasofredwig.jpg) help (http://www.clickteam.info/davidn/images/davidhair.jpg)! :P

Date: 2011-12-14 03:12 pm (UTC)
From: [identity profile] ravenworks.livejournal.com
They were basically just lists of PRINT and INPUT statements, allowing you progress if you typed the right actions in the right order.

Hah! I was writing the same kind of programs at that age, but I never thought of faking a narrative with them :)


It would have been unwise of me to think that I was the first to think up the idea of a sequence of user-created levels - but which games are you thinking of in particular that do it? I remember there's that marble run HTML5 game...

I'm not sure the marble game you mean, but off the top of my head there's Forever Drive for iOS, and (while it does have a 'real' set of levels as its main mode) the "enter the unknown" mode of time fcuk (http://www.newgrounds.com/portal/view/511754)... I feel like there's another example that's escaping me, though.


You can't be called 'DavidN' on a power metal album, even if it is computer-written and sounds like an Amiga!

Then, now that I think of it - why aren't you Albion everywhere :)


And you don't have to be shy, as I think I've answered much more personal questions when talking to you!

Well, but those are very interesting questions! Sometimes it's the most humdrum ones that are the most educational in terms of getting to know a person, but I never want to wear out my question-asking welcome.


You have no idea how tempted I was to put something so outrageous in there

Believe me, the thought entered in my mind ;)

Date: 2011-12-15 12:05 am (UTC)
From: [identity profile] ravenworks.livejournal.com
I think the thing about Time Fcuk's "speech" is just that it has one sound per LETTER, regardless of that letter's intended pronunciation in context. It's an interesting kind of DE-complexifying, that sounds like scrambling when you're used to decoding all those symbols automatically...

Date: 2011-12-26 04:07 am (UTC)
From: (Anonymous)
Commodore of z2 here. It's cool that you worked on c64, since it continues to be my hobby. I was looking for My Liver Hurtz on LJ, since I lost his email and wanted to give him a shout for Christmas, when I came across your post. Check out the C64 game I just made if you have the chance! http://sites.google.com/site/malcontentsgames/dunjon-battler

Also I note you have an awesome PoP avatar, so you may be interested in the great port that was recently made for the venerable 64.

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