Hatoful's Revenge
Aug. 18th, 2012 06:15 pmAaaagh! Just as soon as I thought I'd finished this, a further pile of madness arrives begging to be sorted through. And not only that - just as soon as we thought we'd seen everything the game had to see and were just using this route as a practice run, it sprang something entirely new on us. Anghel's route might have multiple sub-scenes depending on who you talked to during the rest of the route. I don't know - stop asking me.
This 22-minute episode has about 17 minutes of game and 5 minutes of trying to work out what just happened.
http://www.youtube.com/watch?v=UsGXRc6ffV0
0:10 Previously
0:35 First mess-up
2:50 11 Wisdom
3:30 Next year
4:20 Pre-empting the game
5:25 Coo.
6:05 Kazuaki narcolepsy
6:45 Yuuya interjection
7:30 Anghel bursts in
7:55 Gage/gate
8:20 11 Wisdom (2)
9:00 Panting
10:00 Yuuya/Anghel
10:30 Beak smile
11:30 Recorder/homework music lesson
11:40 11 Wisdom (3)
12:30 Cultural Girl
13:05 Confusion
14:45 11 Wisdom (4)
15:30 Game mutation!
18:00 The pit of insanity and confusion
This 22-minute episode has about 17 minutes of game and 5 minutes of trying to work out what just happened.
http://www.youtube.com/watch?v=UsGXRc6ffV0
0:10 Previously
0:35 First mess-up
2:50 11 Wisdom
3:30 Next year
4:20 Pre-empting the game
5:25 Coo.
6:05 Kazuaki narcolepsy
6:45 Yuuya interjection
7:30 Anghel bursts in
7:55 Gage/gate
8:20 11 Wisdom (2)
9:00 Panting
10:00 Yuuya/Anghel
10:30 Beak smile
11:30 Recorder/homework music lesson
11:40 11 Wisdom (3)
12:30 Cultural Girl
13:05 Confusion
14:45 11 Wisdom (4)
15:30 Game mutation!
18:00 The pit of insanity and confusion
no subject
Date: 2012-08-18 11:48 pm (UTC)Now I want to know what would happen if we had chosen to help Kazuaki stay awake while grading papers...dammit, now that's gonna be driving me bananas until I get Sczer back up and running in Anchorage! D:
no subject
Date: 2012-08-19 05:33 pm (UTC)no subject
Date: 2012-08-19 05:49 pm (UTC)I wouldn't be surprised if choosing to help Kazuaki set a similar flag...I also wouldn't be surprised if Kazuaki just took all of Anghel's high-strung lunacy with a dose of nonchalance.
"Black Dantalion, the aura of the Dark Grimoire envelops this place! Edel Blau and I must leave at once and rid this world of its accursed presence!"
"Oh? Well, just be careful not to run down the hall, you two. I'll be right here if...you need..... Zzz...."
(Side note: Yes, I know what we all said about tempting the game. Personally, though, this is something I'd LIKE to see, so I'm willing to accept the consequences.)
no subject
Date: 2012-08-19 06:14 pm (UTC)no subject
Date: 2012-08-19 06:18 pm (UTC)Also, another side note: "Black Dantalion" wasn't just something I came up with off the top of my head; according to the Hatoful Wikia's page on the Absolute Zero manga (http://hatoful.wikia.com/wiki/Absolute_Zero), that's Anghel's title for him: Nightmare Sage Negrudantalion.
no subject
Date: 2012-08-26 04:48 pm (UTC)Black Dantalion! So Anghel's name for him shows that he knew about the whole Hitori transformation from the start, as well...
Anghel knew everything - he is just too obviously mad in outward appearances to communicate this to the other characters. And the best/worst part is that we, too, laughed at his gibberish when we didn't know the truth, not realizing that every single thing he said would eventually foreshadow the entire plot of the real game (the real game where we were unknowingly yet to arrive..)
This game really is something special. And in a perfect mirror of this situation, it's impossible to tell anyone this because it's obviously a stupid game about talking bird photos.
no subject
Date: 2012-08-20 04:40 am (UTC)no subject
Date: 2012-08-19 03:55 am (UTC)no subject
Date: 2012-08-19 08:27 am (UTC)no subject
Date: 2012-08-19 06:02 pm (UTC)no subject
Date: 2012-08-19 06:10 pm (UTC)no subject
Date: 2012-08-19 07:18 pm (UTC)Starring Johnny Depp, Dakota Fanning, and featuring Jonathan Ross...
TECHNICAL DIFFICULTIES.
Please stand by...your life depends on it.
(This film not yet rated.)
no subject
Date: 2012-08-19 07:47 am (UTC)Also, Raven is right; the test pattern is perfect.
no subject
Date: 2012-08-19 08:28 am (UTC)no subject
Date: 2012-08-19 08:45 am (UTC)I still think DavidN wins with the preliminary test (before we even brought the group together and started recording things) wherein he (who was voicing Nageki for this) took the BBL Sakuya/Ryouta library "stop talking nonsense about things that aren't there" conversation and inserted a quiet background Nageki "I'm right here :(" at which point I just completely lost it. Still, I'm glad that my mere coo this time was enough to at least derive some amusement, anyway. Thanks. :D
* (It should be noted that, in that very same scene, DavidN also turned a flat "Yup." line of his into a completely uncharacteristically chipper "Yup! :D" which made me lose it even more, proving before this group even formed that he is better at ad-lib Nageki insert jokes than I am despite him being my character.)
no subject
Date: 2012-08-19 06:00 pm (UTC)The part in this endeavour that did it the most to me was... Kaye's dramatic declaration that "we would all have got there without a single traffic violation", after which I completely broke down at the game's sheer absurdity and was struggling not to make any helpless laughing/crying/gibbering noises throughout the rest of the conversation.
It's quite extraordinary how it still managed to surprise us! In any other game I could just imagine that... it has a couple of different sub-scenes depending on some other decisions you made, but... with this one, being a game that already behaves so much like one straight out of a nightmare, I'm afraid of what it might be thinking to itself underneath.
And I can't pronounce "Yup." in a depressed voice! It is an inherently chipper response.