Class 7 Part Two
Oct. 1st, 2012 07:53 pmI think this might well be the most schizophrenic part of the game yet. As the storyline becomes deeper and darker than anyone could have ever hoped to imagine when they started up a weird game about dating pigeons, we nevertheless have some of the largest laughs on individual lines here ever. Some of them are from the game itself, some are from the rather high number of missed lines, including a truly professional one at 16 minutes through the first part where I've had to put in a standby screen by its perpetrator,
ravenworks. Many other missed lines are from me, but I can blame those on the translator seeming to have succumbed to madness by this point as well.
But not all of it is even our fault - throughout both parts, the mood of the game is clinging desperately to a giant feathery pendulum swinging back and forth in the only documented case of a computer program becoming self-aware and manic-depressive at the same time. The beginning is woeful and hopeless, the turnaround is glorious, and the ensuing fight... you have to see it for yourself. And then we turn the dial back to melancholy, for a new face (and voice) to a villain that had been completely irredemable moments before.
7-3: The Most Epic Battle That Birds Ever Told
1:05 The promise
2:35 Good mediators
3:35 A better wish
4:40 Lysosomes
5:20 Ryouta succumbs
6:15 Rescue
8:25 Protein supplements
8:45 Poltroon
9:25 Are you alive?
9:55 Miserable medical man
11:40 (Destruction)
12:20 Okosan away!
13:20 Certifiably insane
13:50 Sakuya away!
14:15 Anghel is useful!
15:30 This is madness!
16:00 A line goes a bit wrong
16:35 FIGHT!!!
7-4: Shuu's Memory
1:25 Not just his fault
3:35 Lovebirds
5:10 The line of the game
7:00 Game awareness once again
7:40 Bad father
8:15 Bright and Massive
9:10 Crazy Ryuuji
11:00 Regret
You're all phenomenal. Quite apart from the acting, I'm rather impressed that we managed to finish the fight in exactly the length of the boss music.
But not all of it is even our fault - throughout both parts, the mood of the game is clinging desperately to a giant feathery pendulum swinging back and forth in the only documented case of a computer program becoming self-aware and manic-depressive at the same time. The beginning is woeful and hopeless, the turnaround is glorious, and the ensuing fight... you have to see it for yourself. And then we turn the dial back to melancholy, for a new face (and voice) to a villain that had been completely irredemable moments before.
7-3: The Most Epic Battle That Birds Ever Told
1:05 The promise
2:35 Good mediators
3:35 A better wish
4:40 Lysosomes
5:20 Ryouta succumbs
6:15 Rescue
8:25 Protein supplements
8:45 Poltroon
9:25 Are you alive?
9:55 Miserable medical man
11:40 (Destruction)
12:20 Okosan away!
13:20 Certifiably insane
13:50 Sakuya away!
14:15 Anghel is useful!
15:30 This is madness!
16:00 A line goes a bit wrong
16:35 FIGHT!!!
7-4: Shuu's Memory
1:25 Not just his fault
3:35 Lovebirds
5:10 The line of the game
7:00 Game awareness once again
7:40 Bad father
8:15 Bright and Massive
9:10 Crazy Ryuuji
11:00 Regret
You're all phenomenal. Quite apart from the acting, I'm rather impressed that we managed to finish the fight in exactly the length of the boss music.
no subject
Date: 2012-10-02 12:24 am (UTC)I agree with your assessment of this part--as we get closer and closer to the game's climax, it gets more and more erratic with throwing every single possible human (and pigeon) emotion at us at once, like one of those crazy action game bosses that get even crazier when low on health. If it continues on this trajectory, then surely the beginning of HolidayStar will be like those "someone had a zillion hits of LSD and ran through a sprinkler and accidentally took them all and is now permanently insane" urban legends, and the ending will be like gazing upon the Ark of the Covenant.
And for how absolutely monstrous Murderbeaks was just one update ago (and how perfectly your acting brought about this monstrousness, to the point where you had to stop because you were traumatizing yourself...!) you do a very good job suddenly making him ... it's too late to be truly sympathetic, I guess, but ... you know.
no subject
Date: 2012-10-02 04:15 am (UTC)no subject
Date: 2012-10-02 04:50 am (UTC)(Ummm.... ...sorry?)
no subject
Date: 2012-10-02 12:11 pm (UTC)(Also, I haven't seen how it actually turned out when posted and everything, yet, but I'm just going to venture out on a limb and guess that the team of David and I will be wrenching a heart or two in the next part, so, you know, there's some payback on the way.)
no subject
Date: 2012-10-02 11:54 pm (UTC)Although it's sort of strange listening to myself talking in anything approaching my normal voice, now.
no subject
Date: 2012-10-02 12:23 pm (UTC)no subject
Date: 2012-10-06 08:30 am (UTC)(Side note: For some reason I can't help but read that sentence just now in anything other than the voice of Jeremy Clarkson.)
no subject
Date: 2012-10-02 08:21 am (UTC)Which basically makes it the most completely wrong word to describe Anghel with ever.
no subject
Date: 2012-10-02 12:14 pm (UTC)