Stumbling through Super Metroid - Part 3
May. 21st, 2013 09:08 pmEr, Part 2 is here and I sort of forgot to link it.
Thanks to everyone who volunteered information after watching my first night of Super Metroid, in which I think I made a surprising amount of progress for someone who didn't know all the controls (rather like Marble Madness before it, as much as marbles can "run"). Here's the second session of the journey, confusingly titled Part 3, which I hadn't realized would be so short - I aim for about twenty-minute episodes, but exploration-based games compress down amazingly when you edit them down to just the interesting or relevant bits (particularly with me at the controls).
This part involves... getting lost, mostly, and also a fair amount of screaming.
http://youtu.be/rShe2u67mPU
Thanks to everyone who volunteered information after watching my first night of Super Metroid, in which I think I made a surprising amount of progress for someone who didn't know all the controls (rather like Marble Madness before it, as much as marbles can "run"). Here's the second session of the journey, confusingly titled Part 3, which I hadn't realized would be so short - I aim for about twenty-minute episodes, but exploration-based games compress down amazingly when you edit them down to just the interesting or relevant bits (particularly with me at the controls).
This part involves... getting lost, mostly, and also a fair amount of screaming.
http://youtu.be/rShe2u67mPU
no subject
Date: 2013-05-22 04:30 am (UTC)"Not an elevator! A lift!" ONE OF US
Oh god, the "facing the camera" pose somehow looked so wonderfully tense on "I'm scared!" XD
OH MY GOD YOU GOT OUT OF THE HOT ROOM WITH LIKE FIVE HEALTH LEFT
LOL, I always thought it was weird that it keeps reminding you of the larva on the continue screen, like it's some kind of useful hint. "DIED AGAIN? TRY WINNING!"
"Let me just put my face up to the screen" -- does that work? Oh, shoot, like..... I guess you can see whether one or two LEDs are lit up? Holy cow, I never would have thought of that :D
What on earth were you saying before "assessing our situation"? XD (10:45) If you can tell anymore yourself ;)
Waaaah, you found the save point after the room full of explodamoths! Good metroid instincts! :D
And also, that thing you found immediately afterwards surprised me >_> I will have to investigate that later XD (No, I think I'll resist.... I want my current playthrough to be an accurate reflection of how much I remembered/found without looking at hints.... so congratulations, you found something I forgot! XD)
"Did you see who took your head" -- I only just identified that as a human (suit) on this playthrough! When I was a kid I thought it looked like some metallic snake, looking the other way... (rather glad I didn't in hindsight, I was creeped out enough already!)
"The cruelty of old games!" Hey, man -- YOU turned down that explodamoth save point ;) (Though, THEY hid it from less exploratory players.... so yes, cruel XD)
no subject
Date: 2013-05-22 11:55 am (UTC)So is the larva really the only objective of the game? Like I said in the video, I assumed that was just a "current mission" reminder and that it would change once I eventually found it.
I wasn't using my microscope-vision to detect which LEDs were turned on, although that would have worked if I really concentrated hard enough...! It's just that by increasing the apparent expanse of colour, it's much easier to tell what it is - I can tell whether the original DS is fine or running out of battery if I push it into my face so that the LED fills my entire eye. Though it must look weird to everyone else.
I think I was saying "Let's get rid of these crabs first before assessing our situation" - it sometimes annoys me how I speak so incomprehensibly, though it does only tend to come out during moments of high stress.
I think I turned down that save point due to you warning me about somewhere I'd fall down a pit and would find it very difficult to get back up ;) But then, the rest of the scenario didn't match your description.
no subject
Date: 2013-05-22 12:05 pm (UTC)And as far as the "So is the larva really the only objective of the game?" question goes, you don't seriously expect us to spoil something like that, do you? :)
no subject
Date: 2013-05-22 01:17 pm (UTC)no subject
Date: 2013-05-22 01:43 pm (UTC)Your colour vision is fascinating! I guess having more light to draw from helps the 'colour differentiation via rods' thing? Wow...
Also, it might be worth rigging up a pair of.... I guess red/green glasses? Out of cellophane.... as an analog yellow detector if your phone isn't handy! I'm 99% sure it would work, I just need to double-check the pair of colours that should be used...
Ah! I hope it wasn't a spoiler that the larva sits on the continue screen all game long. (It's so easy to forget what's new to people...!) But, this isn't exactly Final Fantasy. ;)
no subject
Date: 2013-05-22 02:56 pm (UTC)Perhaps it only works for things that are just on the edge of identifiability and flooding with more of the colour helps... it definitely doesn't become easy, it requires some concentration but it's possible to identify the DS LED and the doors. In fact I think I can see the door colours just normally now, I've got used to how they're... shaded or something, some subtle difference that I had to look for. Sometimes it's... still being able to see in colour, but having to make an effort to do it, like reading a foreign language? It's so hard to describe it, it's different with subtly different shades (which might be wildly different shades to other people)...
no subject
Date: 2013-05-22 03:51 pm (UTC)Wow... I absolutely can't picture the experience of being able to identify a color better by applying.... effort! (Although maybe I just did in the previous paragraph?) Minds are fascinating things :)
no subject
Date: 2013-05-22 12:11 pm (UTC)PROTIP: To defeat the Cyberdemon, shoot at it until it dies.
no subject
Date: 2013-05-23 01:48 am (UTC)The title screen has the chirping Metroid larva in the Ceres station, and the continue screen has the "Find the Metroid larva!" message with more chirping, as a reminder. How long has David been playing, now? And with how nonexistent the story is anywhere else, the four or five times he's died have basically served as "oh, right, there's still that whole thing with the Metroid larva, isn't there?" points.