Stumbling through Super Metroid - Part 10
Jun. 1st, 2013 07:50 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Celebrating ten parts! But this is, without a shadow of a doubt, the dullest video to produce that I've done in this entire project. After making what I thought was great progress for the last few videos, here I was reduced to running around the entire game in a very big circle for just shy of two hours, after which I asked Kjorteo to give me a pointer and through him I remembered about the giant scary face in the rock that had scared me off several videos ago.
This video is mostly me hoovering up secrets, messing about and getting frustrated. Once again, over two hours of gameplay have been compressed down into exactly fifteen minutes.
http://youtu.be/Fh2_50_qgFw
This video is mostly me hoovering up secrets, messing about and getting frustrated. Once again, over two hours of gameplay have been compressed down into exactly fifteen minutes.
http://youtu.be/Fh2_50_qgFw
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Date: 2013-06-01 04:16 pm (UTC)I was particularly interested in the guides for adventure games, which described such obscure things that I couldn't even imagine the context - such as "when the frogs come down, jump on the thing that looks like a whistle". (Not a made-up example - a direct quote from a walkthrough that I can't remember the game for...!)
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Date: 2013-06-01 04:41 pm (UTC)no subject
Date: 2013-06-01 04:47 pm (UTC)no subject
Date: 2013-06-01 04:48 pm (UTC)no subject
Date: 2013-06-01 04:55 pm (UTC)no subject
Date: 2013-06-01 06:49 pm (UTC)The only clue you have to this is that the dog's description in your inventory is "it's very quiet".
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Date: 2013-06-01 07:43 pm (UTC)D.F.
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Date: 2013-06-01 08:34 pm (UTC)(Sorry, couldn't resist a bad "wear/were/where" pun.)