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Twenty minutes... for two levels, if you can believe it.
kjorteo and I struggle together through the final stages of this alleged game, this artefact of pain distilled into the form of a cartridge. In it, we climb the last ice mountain stage (being more successful at going downwards), and then fight against one of the most ridiculously unfair bosses ever created by man or beast. Wish us luck... not with the game, because we've already done that - just with the recovery.
http://youtu.be/iOQc2cCQ-78
As an addendum, shockingly, Terotrous on the GameFAQs boards posted an entirely legitimate run of it - he gets through the game impressively unscathed until the geyser/waterfall section, and then is absolutely destroyed by the six tiles of right-sloping ice at the top of level 10, which claim two continues on their own. Nintendo games just... did not like to be beaten.
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http://youtu.be/iOQc2cCQ-78
As an addendum, shockingly, Terotrous on the GameFAQs boards posted an entirely legitimate run of it - he gets through the game impressively unscathed until the geyser/waterfall section, and then is absolutely destroyed by the six tiles of right-sloping ice at the top of level 10, which claim two continues on their own. Nintendo games just... did not like to be beaten.
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Date: 2013-07-17 12:12 am (UTC)Anyway, I get #ff8e71 for Rattle, a sort of coral pink. Roll's portrait is #ca85ff, or "Kjorteo-colored," but the in-game sprite is a much bluer #a48aff.
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Date: 2013-07-17 12:15 am (UTC)no subject
Date: 2013-07-17 04:36 am (UTC)no subject
Date: 2013-07-17 05:52 am (UTC)I think your emulator might need the Tint knob tweaked a bit to the right. o_O;
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Date: 2013-07-17 05:53 am (UTC)no subject
Date: 2013-07-17 06:52 am (UTC)no subject
Date: 2013-07-17 01:17 am (UTC)#ff8e71 is mathematically pink (not always the best way to tell but the only way I can really 'see' colours) - but on Rattle's portrait in the middle up there, I get a much oranger #F77900.
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Date: 2013-07-17 03:46 am (UTC)The HTML values I gave were for what I see in game, not what I see in Xaq's image. I got them by pausing a clip pf the LP part 3 video at the top of this page, and eyedroppering that.
I actually don't know where Xaq got his screenshots, but I agree that Rattle is much more orange there than he(?) is in our videos. It could be an emulator ... difference of some sort. Remember how we started part one in one emulator, then ran into too many technical issues, and switched to a different emulator and started over? I never mentioned this before because the editing is almost seamless, but I can still sort of tell the point at which we switch because the color balance (or at least the brightness) suddenly changes.
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Date: 2013-07-17 04:16 am (UTC)Middle: Unaltered.
Left: Hue-altered to match your description.
Right: Hue-altered in the exact opposite way for reasons already explained.
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Date: 2013-07-17 05:07 am (UTC)(If it's just the brightness it might well be global gamma correction, which of course can also have an effect on color perception.)
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Date: 2013-07-17 04:14 am (UTC)Since you're seeing them in the color they actually are, however, that's apparently not the case....so, disregard the right third of the image.