Stumbling through Rise of the Triad 2013
Aug. 9th, 2013 04:33 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Recently and seemingly out of nowhere, one of the games from my late childhood was revived - this is the eye-popping (literally, I'm afraid) Rise of the Triad by Interceptor! It's an odd combination of a FPS and a more crazy abstract game like Super Mario or something - featuring substitute Nazis, big guns and at least one unexpected furry moment.
http://www.youtube.com/watch?v=3H3WdCn1vvc&hd=1
If I were to sum it up in three words, it would be "Points for trying". It's a bizarre example of something getting all the little things right but all the big things wrong - performance is mystifyingly appalling, movement is so fast that the precision platforming bits are nigh-impossible and the movement just isn't smooth at all - but on the other hand, the great soundtrack has been lovingly recreated, and frantic fun don't-ask-questions style of gameplay and bizarre in-jokey attitude of the game are intact. So I love what they've tried to do with it - it just needs to be... fixed before I can really give it a recommendation.
It's actually really interesting looking at the things in this video that you would have expected to have come from more modern sensibilities (like the limited weapon inventory) and realizing they were in the first game... it was an innovator in unexpected ways.
http://www.youtube.com/watch?v=3H3WdCn1vvc&hd=1
If I were to sum it up in three words, it would be "Points for trying". It's a bizarre example of something getting all the little things right but all the big things wrong - performance is mystifyingly appalling, movement is so fast that the precision platforming bits are nigh-impossible and the movement just isn't smooth at all - but on the other hand, the great soundtrack has been lovingly recreated, and frantic fun don't-ask-questions style of gameplay and bizarre in-jokey attitude of the game are intact. So I love what they've tried to do with it - it just needs to be... fixed before I can really give it a recommendation.
It's actually really interesting looking at the things in this video that you would have expected to have come from more modern sensibilities (like the limited weapon inventory) and realizing they were in the first game... it was an innovator in unexpected ways.