davidn: (prince)
[personal profile] davidn
To complete the journey through Action 52, it's the crown jewel of the collection, in which the boggle-eyed Action Gamemaster gets sucked through the television screen to contribute nothing further to the story.



http://www.youtube.com/watch?v=osPkprtp7Qo&hd=1


Drifting along on their blinding cloud of unjustified confidence, the makers of the collection planned for a line of action figures, a cartoon series and so on. They did release their planned "Disney quality" animated television advert, but it wasn't.

Usually I hate the arm-reaches-through-screen virus thing in a story because it's so bloody stupid, but let's face it, if there were a game so ineptly made that it would actually do that by accident, this would be it.

It's finally over. I'll talk about some decent games next time.

Date: 2014-12-14 11:20 pm (UTC)
From: [identity profile] lupineangel.livejournal.com
Your remix is possibly the best thing to come out of this whole venture. :P I'm led to believe the third one is called Apollo (as opposed to Jeff), but frankly, given that Aries is the most useful one (on account of his attacks being able to hit, and not taking up a third of the screen with his own hitbox), I'm fairly sure no-one cares at this point.

Also, it's slightly odd that the Cheetahmen are ostensibly there to save the player, but actually the player is the one that has to save them from all the things that attacking. I'd accuse them of not thinking the metaphor through, but honestly, I'm not even sure they thought there was a metaphor to start with. Or how to program a metaphor, even if they knew one was supposed to be there. :P

Congratulations on surviving, Action Gamemaster! :P

D.F.

Date: 2014-12-16 12:48 pm (UTC)
From: [identity profile] crassadon.livejournal.com
I've often wondered what happens at the end of The Cheetahmen, or Action Gamemaster as it's less impressively known. Nothing! I guess that's why I hadn't heard of it.

I rather like the idea of fighting all the enemies from the other 51 games, but I guess none of them were memorable at all, because I could not recognize any of the enemies in the 52nd game. Except for Saddam; which is just ridiculous that Saddam--of anything--is in this game at all. The walking hammers are neat, and probably from that finger game, but I don't remember seeing them there. . And of course The Cheetahmen themselves are too large to hit anything, showing what life would be like if we were giants.

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