Crystal Towers 2 - It's over
May. 30th, 2011 08:13 pmI've finished Crystal Towers 2. Shut it, I have. No excuses or technicalities this time - I've created a folder for a copy that I'm calling a release (unless there are any objections from testers or major flaws discovered), I'll give it a last test whenever I can be bothered, put together a demo, and it'll be up on Fastspring by the end of June. Four years and two months after I wrote the very first post about plans for it.
I didn't mean to spend the entire long weekend on it (come to think of it, I didn't mean to spend my entire marriage on it), but it just didn't quite let me go until this afternoon. I'd been experiencing something of a block at the last crucial moment when one piece of music remained to be written and nothing was sounding right at all - but then I found a Megadrive soundfont that absolutely revitalized me and caused me to come out with this for it. Now I just need to resist the temptation to go back and re-stylize the entire rest of the soundtrack the same way.
I would put it here if Livejournal would allow me to embed the bastard. Click here instead.
Good night.
I didn't mean to spend the entire long weekend on it (come to think of it, I didn't mean to spend my entire marriage on it), but it just didn't quite let me go until this afternoon. I'd been experiencing something of a block at the last crucial moment when one piece of music remained to be written and nothing was sounding right at all - but then I found a Megadrive soundfont that absolutely revitalized me and caused me to come out with this for it. Now I just need to resist the temptation to go back and re-stylize the entire rest of the soundtrack the same way.
I would put it here if Livejournal would allow me to embed the bastard. Click here instead.
Good night.
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Date: 2011-06-01 05:33 pm (UTC)no subject
Date: 2011-06-01 07:10 pm (UTC)no subject
Date: 2011-06-01 08:21 pm (UTC)no subject
Date: 2011-06-01 10:32 pm (UTC)And linking to my icon there reminded me that apparently I'm sometimes better with pixels than I thought I was, too... so I guess I could maybe offer a bit of help here and there, or something. :)
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Date: 2011-06-03 06:27 pm (UTC)Joking aside, congratulations on making it to the finished product! I'll be looking forward to seeing this pop up on all the gaming-news sites once it's released :)
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Date: 2011-06-03 06:45 pm (UTC)And - we can hope :)