Crystal Towers 2 - Greenlight
Aug. 30th, 2012 07:18 pmAn old project might be coming back again (and doesn't it feel strange describing it like that) - I've submitted Crystal Towers 2 to Greenlight on Steam!

If you've got an account, I'd really appreciate a vote up and a few words, followed by optionally spamming it to all your friends everywhere. The more votes I get on this thing, the better a chance I have of it eventually seeing a release there. I would also welcome any copy-editing of the description I currently have there, because I am terrible at advertising my own games, possessing as I do the natural enthusiasm of a bag of pencil-shavings.
Even besides that, plans are also in place to have it featured as part of an independent bundle - so it may get a revitalization either way.
(Incidentally,
lupineangel... yes, am I legally okay just considering your picture the official cover artwork for the game, by now?)

If you've got an account, I'd really appreciate a vote up and a few words, followed by optionally spamming it to all your friends everywhere. The more votes I get on this thing, the better a chance I have of it eventually seeing a release there. I would also welcome any copy-editing of the description I currently have there, because I am terrible at advertising my own games, possessing as I do the natural enthusiasm of a bag of pencil-shavings.
Even besides that, plans are also in place to have it featured as part of an independent bundle - so it may get a revitalization either way.
(Incidentally,
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Date: 2012-08-30 11:27 pm (UTC)no subject
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Date: 2012-09-01 05:57 pm (UTC)no subject
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Date: 2012-09-03 12:41 am (UTC)Granted, the game itself did a fine job of screwing some things up, like having the Esper menu available right from the start, long before you even knew more than the frozen one in Narshe existed, let alone were things you could get.
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Date: 2012-09-03 01:27 am (UTC)no subject
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Date: 2012-08-31 07:25 am (UTC)In hindsight, looking back at it, I recall wondering how good a game could possibly be for only $5. Guess that train of thought's been doubly derailed since then...for that, I do believe I owe an apology.
One of these days, I may go back to CT2 and try getting further in it...I'm fairly sure I'd need a controller rather than a keyboard to do that, though. As quick as I am typing, for games I just don't function as well without a big lump of button-covered plastic between my hands. (Preferably a PS3 controller, but that's just me.) Which brings up a question I suppose should've asked months ago...does CT2 work with USB controllers? o_O
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Date: 2012-08-31 01:01 pm (UTC)oh, and regardless of whatever, there are programs you can utilize to map keyboard buttons to a controller, so you should be able to use one regardless of what David designed his game to untilize.
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Date: 2012-08-31 01:26 pm (UTC)I can go either way with keyboard or joypad, having grown up with Commander Keen and the like - but there is some authenticity to having a controller in your hands :) My favourite controller is the PS lineage as well - I have a PS2 joypad adapter that's been attached to my computer for about the last eight years.
CT2 supports whatever controllers are supported by Windows, so it should work (turn it on on the Options screen) - and if it doesn't, as Crassadon says, you could use something like joy2key to translate buttons to simulated keypresses.
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Date: 2012-08-31 05:49 pm (UTC)no subject
Date: 2012-08-31 06:57 pm (UTC)And yes - I'm honoured you'd want to use my pic! If it goes through, then it'd be the very first picture I've ever produced that ended up being used in a commercial project! (And if I'm okay with using that as a selling point for my art, then you're certainly okay with using the picture!)
Best of luck to you, man!
D.F.
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Date: 2012-09-01 05:56 pm (UTC)