![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Class five! It's another hour-long one and I usually try to space these out a bit over days, but people had been waiting for this one - and I don't think they'll be disappointed!
This is an amazing chapter - a climactic part of the game with great performances from absolutely everyone. It's very illustrative of the game's ability to toss its players around like they're in an emotional tumble dryer - we go on a very long journey through here, from absolutely laughing our heads off during much of the first part to fear and anguish in the third.
This is the genius of this game. The immediate draw of its bird-related craziness honestly pales in comparison to the lunacy that it lets you into once you break the surface, and you keep on exploring deeper and deeper until you're this far into a storyline that you would never have thought it had. Anyone who's just heard about the game in passing may accuse us of overacting here, but... honestly, I don't think that much of this was actually acting by the end!
5-1: Sakuya and Shuu
0:25 Dad/Mum
0:45 Baby Sakuya
2:35 Doctor...
3:00 Assessment of Sakuya
4:55 Cleaver
6:40 Lack of fingers
7:15 Save point
9:10 Mmmmmmmegalomania
10:55 Distraction
11:55 Delayed reaction
12:35 Corpsing the doctor
15:25 Fate
16:25 Listening to Shuu
17:20 Massive thing
18:35 Drawers and hesitation
20:40 Literacy
5-2: Preparation
0:55 Take a drink
3:40 Physical labour
4:35 Take a look at him
6:45 Nobility knows no illness!
8:10 A Yuuya scene, do I even need to say anything more specific about these by this point?
10:05 Pause for thought
12:05 Dodge the scarecrow!
16:15 Plan
5-3: Brothers
0:00 Oh, the whole blasted thing.
Well done.
This is an amazing chapter - a climactic part of the game with great performances from absolutely everyone. It's very illustrative of the game's ability to toss its players around like they're in an emotional tumble dryer - we go on a very long journey through here, from absolutely laughing our heads off during much of the first part to fear and anguish in the third.
This is the genius of this game. The immediate draw of its bird-related craziness honestly pales in comparison to the lunacy that it lets you into once you break the surface, and you keep on exploring deeper and deeper until you're this far into a storyline that you would never have thought it had. Anyone who's just heard about the game in passing may accuse us of overacting here, but... honestly, I don't think that much of this was actually acting by the end!
5-1: Sakuya and Shuu
0:25 Dad/Mum
0:45 Baby Sakuya
2:35 Doctor...
3:00 Assessment of Sakuya
4:55 Cleaver
6:40 Lack of fingers
7:15 Save point
9:10 Mmmmmmmegalomania
10:55 Distraction
11:55 Delayed reaction
12:35 Corpsing the doctor
15:25 Fate
16:25 Listening to Shuu
17:20 Massive thing
18:35 Drawers and hesitation
20:40 Literacy
5-2: Preparation
0:55 Take a drink
3:40 Physical labour
4:35 Take a look at him
6:45 Nobility knows no illness!
8:10 A Yuuya scene, do I even need to say anything more specific about these by this point?
10:05 Pause for thought
12:05 Dodge the scarecrow!
16:15 Plan
5-3: Brothers
0:00 Oh, the whole blasted thing.
Well done.
no subject
Date: 2012-09-26 03:35 am (UTC)no subject
Date: 2012-09-26 04:12 am (UTC)no subject
Date: 2012-09-26 04:40 am (UTC)no subject
Date: 2012-09-26 04:44 am (UTC)Actually, the sheer level of serendipity in a lot of the casting is almost mind-blowing to think about ... I was originally thinking David for Anghel, for example, but he sort of fell to Raven instead because everyone else already had two characters each by the time that decision came up. Raven's subsequent performance has made me extremely grateful that it worked out that way, to say the least.
Even better: The reason David was already full on characters by the time Anghel came around was because he got Kazuaki and Murderbeaks, whom Raven basically insisted on (just like how the entire rest of the group decided I had to be Sakuya, I guess) because David had come up with those voices earlier ... when he couldn't make one of my original Hato stream sessions, and I had the idea of making him do his own blind playthrough stream of that same part to catch up. If he hadn't missed mine, or had just opted to watch the recap video instead....
Basically my point is we had just about the luckiest casting imaginable. I think my Sakuya and Kaye's Hiyoko were literally the only characters we already cast in the inception phase (and we also added you as Okosan by the time the first recording started,) and absolutely everything else just sort of came together along the way.
no subject
Date: 2012-09-26 05:57 am (UTC)I will, however, take this moment to admit to a bit of a quirk of mine: I can never hear/read the word "serendipity" without thinking of this (http://img.photobucket.com/albums/v307/WillRennar/serendipity.gif).
no subject
Date: 2012-09-26 11:53 am (UTC)no subject
Date: 2012-09-26 04:51 pm (UTC)Granted, my initial interest in the book was due to the fact that she looked like a plesiosaur, and I was a bit of a dinosaur geek back then...*shrug*
no subject
Date: 2012-09-27 12:08 am (UTC)no subject
Date: 2012-09-26 12:12 pm (UTC)I honestly can't think of a better way to have cast anyone, either - the chirpy, slightly unhinged narration of Budgiebin (which we unfortunately haven't had enough of in this route!), the boisterous Okosan and melancholy Ryouta, the saucy Yuuya and enthusiastic Anghel, the classic Nageki and especially Sakuya voices... and how much I'm loving having a comic and villain part. Something would seem missing without any one of them.
So many comments praising each other like this might turn it into a hugfest, but... God knows we all need it, after this!
no subject
Date: 2012-09-26 12:22 pm (UTC)I keep surprising myself with the extent to which Hatoful is never truly over--I already hundred-percented this game (or so I thought) back when I did my own stream, before this group even assembled, and I just wanted a run-through of Anghel's route as a recording equipment and group chemistry test before HolidayStar came out. After that, then it went so well that I just had to see how we did BBL. After that, now I kind of want to do a Ryouta or Nageki route run-through just to give BudgieBin the kind of dramatic tear-jerking performance everyone else has enjoyed (or will enjoy) in BBL. And then, of course, there's HolidayStar....
no subject
Date: 2012-09-26 04:58 pm (UTC)no subject
Date: 2012-09-27 12:11 am (UTC)no subject
Date: 2012-09-28 01:34 am (UTC)no subject
Date: 2012-09-26 11:58 am (UTC)no subject
Date: 2012-09-26 04:03 am (UTC)Everyone else in this chapter was absolutely phenomenal, but special praise goes to your Shuu for crossing the line from creepy into downright terrifying with far too much ease, and of course Raven's Yuuya for the same kind of "wait a minute, suddenly this silliness is downright heartwrenching" performance that the game itself puts on at that point. He rose to the occasion of that scene beautifully, he really did. Xaq also had some real palpable anger in Ryouta's confrontation at the end of 5-3, and Kaye handled being Sakuya's father much better than I handled being Sakuya at that age. (I would like to congratulate everyone involved in that part for making me push my already-questionable fake British accent all the way into full-blown Luke from Professor Layton.)
Hatoful is ... it's a game wherein you are the only human in a school for pigeons, and you date pigeons represented by actual Google and/or self-taken photos of pigeons. Then, if you can accept that, it gets weird.
We jokingly use that line a lot, but this is one of the most definitive moments in which the trap is sprung--the end of 5-3 is definitely one of those "I remember when this game was about dating pigeons...." moments.
no subject
Date: 2012-09-26 05:40 am (UTC)no subject
Date: 2012-09-26 11:59 am (UTC)no subject
Date: 2012-09-26 12:22 pm (UTC)no subject
Date: 2012-09-26 08:27 pm (UTC)Raven's transformation was amazing :) Hearing the same voice we knew as a non-serious character, along with your own well-practiced pained version of Sakuya, suddenly going through this tragic plot point that could only have worked with birds as the characters... and at the very other end of the scale, your squeaky-voiced Sakuya was one of the funniest things in the entire run so far (I had to turn the volume of my laugh down significantly in the edit because it had distorted so much!)
no subject
Date: 2012-09-26 08:17 pm (UTC)no subject
Date: 2012-09-26 08:43 pm (UTC)Usually, large edits will be obvious because the music will shift (I'm working with everyone's speech on the same channel as the game sound). To the best of my memory, I didn't edit anything at all in either case you mentioned - that was how you said them in the original!
no subject
Date: 2012-09-27 01:11 am (UTC)That is terrifically reassuring to hear :) Well... slightly worrying to discover that reality is so different from how I experience it... but reassuring to find out that it's different for the better, at least ;)
"I really do very little editing beyond cutting the chapters up into digestible parts (er, much like one of my characters)"
Aaaaaaand there goes all my newfound comfort ;P
no subject
Date: 2012-09-27 01:36 am (UTC)I don't think I know anybody who's... confident in their voice, in recording it or hearing it played back to them. It's actually through this - and the other videos that I did back when my Youtube account had other games on it - that I've received the greatest boost in confidence in that department. I hope that this happens to you as well :)
no subject
Date: 2012-09-27 03:08 am (UTC)no subject
Date: 2012-09-28 01:27 am (UTC)I find that people have difficulty understanding me and often have to get me to repeat things (it's been mentioned that I speak very quickly, and it takes conscious effort for me to slow down) - and I can sometimes feel myself sounding less distinct than I would like. But that doesn't seem to be a problem with the Shuu voice.
Maybe I should just talk like that all the timeno subject
Date: 2012-09-28 01:51 am (UTC)no subject
Date: 2012-09-27 04:41 am (UTC)no subject
Date: 2012-09-27 11:59 pm (UTC)