Stumbling through Super Metroid - Part 4
May. 22nd, 2013 09:02 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
First of all, I want to sing the praises of VirtualDubMod for rescuing my night yesterday - I played for an hour and found out in the most frighteningly direct way that CamStudio 2, being a 32-bit application, just stops saving a video file once it reaches above 2GB and leaves it unreadable. But VirtualDub could just reindex and rekey the AVI file automatically, save it out again and it was perfect - I didn't even lose any footage! So thank you to open source software once again.
Thankfully, then, you can now see the adventures and mischief that took place on my third night (fourth part) under Zebes. In this episode I defeat a big lizard, acquire some new goodies, descend to some volcanic depths, resurrect an old ghost in managing to tempt the game... and then get stuck. So on this occasion, if you want to help me get out of the situation I've landed in, feel free to give me a small hint, perhaps just a general place I should be looking or ability that I haven't considered using... because I certainly can't see a way out.
http://youtu.be/AIADeyrh2EQ
Thankfully, then, you can now see the adventures and mischief that took place on my third night (fourth part) under Zebes. In this episode I defeat a big lizard, acquire some new goodies, descend to some volcanic depths, resurrect an old ghost in managing to tempt the game... and then get stuck. So on this occasion, if you want to help me get out of the situation I've landed in, feel free to give me a small hint, perhaps just a general place I should be looking or ability that I haven't considered using... because I certainly can't see a way out.
http://youtu.be/AIADeyrh2EQ
no subject
Date: 2013-05-23 02:28 am (UTC)"My health going up ON AVERAGE" hahah, yep XD 'Okay, I'm nearly full, now I DAMMIT'
David, your editing is hilarious.<3
For the record -- your map was giving you a hint about the way forward in the ceiling of the Kamikaze Bats room ;) (How long did it take you to stumble onto it?)
"Ohhhhhh, this is going to be NICE." Correct XD
"You're telling me to STAY HERE and LEARN something." Hahah, yes XD
Oh, DAVID, you LOOKED at the way forward and you dismissed it! The game put something there to DEMONSTRATE the way forward, and you noticed THAT, and yet dismissed its significance! Watch the replay, I bet you'll think of it :)
no subject
Date: 2013-05-23 11:14 pm (UTC)I see the map hint now, but that part came after cutting about twenty minutes of just going around shooting/bombing walls at random! I'm torn on whether this is a... well... well-designed game or not - I was becoming increasingly worried with its Hexen II-like tendency to hide things needed to progress behind secret unidentifiable walls, but... there are tiny clues. Again, it has a very specific language that you have to read and pick up on...
no subject
Date: 2013-05-23 03:25 am (UTC)no subject
Date: 2013-05-23 11:15 pm (UTC)no subject
Date: 2013-05-23 03:54 am (UTC)no subject
Date: 2013-05-23 05:34 am (UTC)no subject
Date: 2013-05-23 01:33 pm (UTC)no subject
Date: 2013-05-23 02:54 pm (UTC)no subject
Date: 2013-05-23 05:25 pm (UTC)Granted the maps were sort of confusing, but I did pretty well considering I was only 8 and didn't have any kind of player's guide. It really depends on how much you want to stick with it. I didn't have many other games as a kid, so... :P
no subject
Date: 2013-05-23 11:28 pm (UTC)And I'm constantly amazed at how much patience and perseverance we had with games as children - we had the time to spend on them and there weren't a... flood of them constantly available, so we spent so much more time getting to know each one...
no subject
Date: 2013-05-23 04:20 pm (UTC)They revamped the original when they did Zero Mission; is it really too much to want to see an upgraded version of this?
no subject
Date: 2013-05-23 05:41 pm (UTC)I think it was just a bad time for a straight Metroid sequel to come out. Handhelds weren't taken seriously for a long time, so I'd totally believe it was dismissed, ignored and forgotten easily. I'd love to say it was overshadowed by Super Metroid, but it came out a full THREE YEARS LATER.
no subject
Date: 2013-05-23 11:26 pm (UTC)I'm like that with Legend of Zelda, though - the first one I ever played was Link's Awakening. I loved it, and was surprised to learn that it was regarded as a weird and uncomfortable entry to the series.
no subject
Date: 2013-05-23 02:51 pm (UTC)no subject
Date: 2013-05-23 04:35 pm (UTC)no subject
Date: 2013-05-23 04:57 pm (UTC)no subject
Date: 2013-05-23 08:58 pm (UTC)no subject
Date: 2013-05-23 10:12 pm (UTC)no subject
Date: 2013-05-24 12:14 am (UTC)no subject
Date: 2013-05-23 10:13 pm (UTC)no subject
Date: 2013-05-23 11:21 pm (UTC)no subject
Date: 2013-05-23 11:17 pm (UTC)no subject
Date: 2013-05-23 04:14 am (UTC)On much the same thought, watching tonight's video made me realize how much I've played this game, despite never actually owning it. That's why I enjoy watching your interactions with all the enemies in the game, since you don't know what to expect, it's neat seeing you get hit, or even avoid things, like how you've avoided all the breath weapons from those weird wall-head. . things. When I play, I'm basically fighting the enemies in the next room before I even enter it, because I have every enemy's position memorized, along with their attack patterns. Gosh, I've played a lot of this game! Actually, I remember getting stuck in the same place you are, for much the same reason, when I first played it. Though I don't think I quite explored as hard as to put bombs along the floor of the room filled with lava :P
no subject
Date: 2013-05-23 11:33 pm (UTC)no subject
Date: 2013-05-23 01:32 pm (UTC)The "fish man statues" are actually birds, btw :D
no subject
Date: 2013-05-23 01:38 pm (UTC)no subject
Date: 2013-05-23 11:34 pm (UTC)I'm so glad this is turning out so well - it's the first time I've been enthusiastic about a new project for a while :) Thank you!
no subject
Date: 2013-05-24 05:24 am (UTC)It's sort of a rite of passage for hardcore Metroid fans, so......maybe some other time?
no subject
Date: 2013-05-24 07:27 am (UTC)no subject
Date: 2013-05-24 12:02 pm (UTC)Like Xaq said, I was looking for the ones where you use the bombs to *essentially* bypass the need for hi-jump boots and generally break the game. I wouldn't really call it hardcore mode unless you're actually using it strategically, though. I figured it out pretty easy as a kid when I spammed bombs, though I never took the time to master the timing and thus never actually got to break anything.
If you're interested in harnessing the power of infinite bomb jumps, a good place to practice it would be the entrance (crateria??) where your ship is. There are even some secret passages in that area.
no subject
Date: 2013-05-24 05:38 am (UTC)If you ever get a chance, go back to video 3, pause at about the 4:19 mark, and look at the ceiling above Samus.
Assuming you ever get out of the spot you're in now, anyway. *shrug*
no subject
Date: 2013-05-24 01:25 pm (UTC)no subject
Date: 2013-05-24 04:37 pm (UTC)