davidn: (rabbit)
[personal profile] davidn
First of all, I want to sing the praises of VirtualDubMod for rescuing my night yesterday - I played for an hour and found out in the most frighteningly direct way that CamStudio 2, being a 32-bit application, just stops saving a video file once it reaches above 2GB and leaves it unreadable. But VirtualDub could just reindex and rekey the AVI file automatically, save it out again and it was perfect - I didn't even lose any footage! So thank you to open source software once again.

Thankfully, then, you can now see the adventures and mischief that took place on my third night (fourth part) under Zebes. In this episode I defeat a big lizard, acquire some new goodies, descend to some volcanic depths, resurrect an old ghost in managing to tempt the game... and then get stuck. So on this occasion, if you want to help me get out of the situation I've landed in, feel free to give me a small hint, perhaps just a general place I should be looking or ability that I haven't considered using... because I certainly can't see a way out.


http://youtu.be/AIADeyrh2EQ

Date: 2013-05-23 04:14 am (UTC)
From: [identity profile] crassadon.livejournal.com
This has been the best episode so far, in my opinion. My opinion being that I enjoy watching you mess up. Speaking of which, are you planning on releasing a "deleted scenes?" You make a lot of cuts to speed things along, and I think I'd actually enjoy seeing it uncut. Like when you're going towards Kraid's lair, and mini-Kraid is shooting spikes down the passage at you: you clearly took some damage traveling that passage, and I might have enjoyed watching it, since I like watching you mess up.

On much the same thought, watching tonight's video made me realize how much I've played this game, despite never actually owning it. That's why I enjoy watching your interactions with all the enemies in the game, since you don't know what to expect, it's neat seeing you get hit, or even avoid things, like how you've avoided all the breath weapons from those weird wall-head. . things. When I play, I'm basically fighting the enemies in the next room before I even enter it, because I have every enemy's position memorized, along with their attack patterns. Gosh, I've played a lot of this game! Actually, I remember getting stuck in the same place you are, for much the same reason, when I first played it. Though I don't think I quite explored as hard as to put bombs along the floor of the room filled with lava :P

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