davidn: (rabbit)
[personal profile] davidn
This is a gentler part than most of the others! Instead of frustration and being stuck, the vast majority of it is just peaceful exploration through this new underwater world that I've just opened up. I attempt to read the game's language to discover some secrets, but do not do very well at it.


http://youtu.be/b41nw24t-ug

Date: 2013-05-30 03:08 am (UTC)
From: [identity profile] ravenworks.livejournal.com
oh my god, how did I never notice that the little snails hide when you face them XD;

I would be more annoyed with your constant wall-jumpy showboating if it weren't so amazing to watch XD Am I just.... really deficient at that, or are you just somehow instantly really good? (Not that either of us can answer that question...)

A few more things to say, but I can't say them yet without spoiling...!

Even in a relatively uneventful stretch of the game, your commentary continues to be charming :)

Date: 2013-05-30 03:37 am (UTC)
From: [identity profile] dr-dos.livejournal.com
Haha I was wondering if you'd find out you can crack the Maridia tube. Thank goodness for anger.

Date: 2013-05-30 04:23 am (UTC)
From: [identity profile] rakarr.livejournal.com
To think, you could have accessed Maridia well before you had the gravity suit. It wouldn't have done you much good, though! In fact, due to the slow, awkward movement in water without the gravity suit, bombing that tunnel before time only makes life difficult when you're trying to go back and forth.

You're doing very well, and you even found something that I missed (that solid wall of sand - I assumed you couldn't go through the crumbling grappling tether spaces, I think because I tried and failed once). Honestly, you're very good at the game, or I'm very bad, because you do at least as well as I do with far fewer resources. With that said, there are two important items (that aren't actually all that hard to find!) that would make survival and finding secrets at this stage of the game so much easier for you.

As you can see, they're starting to get more dastardly with the way they hide things - both the side items and the main route!

Those quicksandy rooms that impede your jumping were the primary reason I said you'd have fun with Maridia. In that I find them incredibly frustrating.
Edited Date: 2013-05-30 04:27 am (UTC)

Date: 2013-05-30 05:22 am (UTC)
From: (Anonymous)
*JD here*

You got past the tube with ease, most impressive. That was the thing I was curious to see if you'd be able to figure out as it is both possibly necessary and (to that point at least) without equivalent in the game in terms of the solution. Of course I didn't respond to every situation with "let's see what the power bomb shows me" so perhaps that is on me.

Looking ahead towards the rest of the game I don't see many stumbling blocks in terms of not knowing where to go (only two jump to mind immediately), but I'm sure that you have the power to surprise me ;)

Date: 2013-05-30 04:15 pm (UTC)
From: [identity profile] lupineangel.livejournal.com
Throwing everything at that tube in frustration and then being surprised when something actually works is the highlight of this video. :P Also, I know it's just a small incidental detail, but I love the occasional puffs of air and clouds of bubbles that come out of Samus' shoulder pad vents when she's underwater. With the gravity suit on, you wouldn't know whether you were above or below the surface in some rooms, but I thought that was a nice little touch.

D.F.

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