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I'm opening another Stumbling Through, which if all goes to plan, I'll do alongside a new Team Hatoful project! This one is a small change of pace from Super Metroid to a game about flying through space shooting each other with big guns - it's Unreal Tournament 3, and
rakarr and I are going through the cooperative mode together. (It's still an old game, though - it came out six years ago. Frightening, isn't it?)
It's probably one of the very few cooperative videos around over the past six years because I didn't realize at first the Unreal Tournament 3 requires a degree in network engineering to get it to run - I was hunting through masses of config files to set it up how we needed it, and I install distributed medical software as part of my job so I'm used to doing that to set things up, but I forgot that... games aren't usually like that. Now I see why, despite being a great sequel to the UT99 at heart, the game never really took off.
http://www.youtube.com/watch?v=6-TfGGzrnDw
Doing a cooperative play introduced its own unique editing challenges, and super-professionally, the style of this video changes halfway through - we didn't do this for every match, but going forward with the series, I'll be putting his view inset on my own where we have it. But at least here you can watch the completely unnecessary introduction, followed by us finding our feet against the computer-controlled tutorial-bot and later ally Jester.
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It's probably one of the very few cooperative videos around over the past six years because I didn't realize at first the Unreal Tournament 3 requires a degree in network engineering to get it to run - I was hunting through masses of config files to set it up how we needed it, and I install distributed medical software as part of my job so I'm used to doing that to set things up, but I forgot that... games aren't usually like that. Now I see why, despite being a great sequel to the UT99 at heart, the game never really took off.
http://www.youtube.com/watch?v=6-TfGGzrnDw
Doing a cooperative play introduced its own unique editing challenges, and super-professionally, the style of this video changes halfway through - we didn't do this for every match, but going forward with the series, I'll be putting his view inset on my own where we have it. But at least here you can watch the completely unnecessary introduction, followed by us finding our feet against the computer-controlled tutorial-bot and later ally Jester.
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Date: 2013-06-08 11:03 pm (UTC)Is the 'plot' of this level "shoot her until she gets bored of dying enough that she lets you go on to the next level"? :P
D.F.
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Date: 2013-06-08 11:25 pm (UTC)And pretty much, yes - this is the only free-for-all, the later levels are more team efforts and large strategic combat across maps. Some have vehicles. Those go about as well as you'd expect.
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Date: 2013-06-09 09:18 am (UTC)Man, I loved that Vulture. It was the only way I was every any good at the game. ;) :P
D.F.
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Date: 2013-06-09 01:19 pm (UTC)I've been commenting here for a while so it's probably fair to say you know me a little, although you probably didn't realise it at the time! I should have had him say "It's the rambly upside-down Guile guy", or something.
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Date: 2013-06-09 06:44 pm (UTC)And there's nothing wrong with Guile - his theme goes with everything, after all...
http://www.youtube.com/watch?v=rLrAA-j61MQ et seq
D.F.
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Date: 2013-06-09 07:16 pm (UTC)As to your own location, I don't know whether I can get away with a Coventry joke, so I'll just go a bit broader and compliment Britain - I was practically raised by British TV and, oh, fifth-generation or so Britishisms (convict settlement and all) so I'd love to go one day.
I was only just watching a Guile-theme-goes-with-Unreal-Tournament-3 video, actually, and I think I spoiled one of the later missions for myself. =D
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Date: 2013-06-09 06:47 pm (UTC)And yes, you have to kill her a certain number of times, and after all the takes of this we were forced to do you can guarantee the boredom wasn't solely hers!
A curse that would continue into the second match, although we eventually shook it.
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Date: 2013-06-09 09:14 pm (UTC)He could've tried to blend in better, though. If you're playing with people called Snoozybuns and Snugglefrog, the least you can do is give yourself a similar nickname, like Flopsiemoo or Cuddlykins or something. :P
D.F.
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Date: 2013-06-09 09:24 pm (UTC)I've since worked out how to require a password to get a private game, but it took a lot of hunting through the configuration files!
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Date: 2013-06-10 02:04 am (UTC)http://www.furaffinity.net/view/9327523/
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Date: 2013-06-10 02:21 am (UTC)Honestly, if David plays with others or we branch out into games with more participants, I hope that there will be a whole range of cutesy-named, gun-toting weirdos for the world to contend with.
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Date: 2013-06-09 06:45 pm (UTC)I was mostly worried that all my Jester-hating rhetoric would come off as sounding sexist (and earlier on when I asked why she had hooves it sounded like "boobs") but I think it comes across that being killed by her all that time in testing was just very frustrating.
I look forward to seeing some of the other levels shown - and indeed, to actually playing more of them! It'll be more interesting when half the match isn't just hunting down one person - although you did a great job with what we had, here. =D
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Date: 2013-06-09 09:19 pm (UTC)These are going to be pretty short videos - three to five minutes each after editing, normally - but when we get great moments, they really are great - your trick shot off two pillars to hit yourself in the face here, and your amazing piloting skills in level 4 :) I'm looking forward to continuing as well!
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Date: 2013-06-10 02:14 am (UTC)(with stand-up experience and rich accents)than it is to support a video all by yourself. And I'm not saying I don't think I can do it, just that, well, practice makes perfect. It's certainly a better route than just being too intimidated to try!Besides, even if I accept my voice as heard outside my head won't bring a screeching halt to traffic, I'm still convinced - and there is actually some evidence for this - that some by some infernal trick of inflection I sound as dumb as a brick, and I'd like to get it together enough be able to adequately compensate for that. =D
I'm not fishing for a "No, you sound fine" or anything. I am actually pretty sure it's the case, and that it's something I need to be aware of so I can compensate for it. It might, of course, depend on the listener. Perhaps to a lot of people online I just sound generally Australian!
My boss used to think I was zoning out instead of listening to her, and at one time actually had the gall to ask me to repeat what she had said to me. Unfortunately I was too caught off guard to object on the basis that I wasn't, in fact, five years old, but it did at least teach me to pay more attention to my inflection and body language if I don't want to be misinterpreted.
On another note, every instance of killing myself or dying ignominiously was, of course, completely intentional and for the sake of showmanship.
(Reason for edited post: Obsessive-compulsive editing)
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Date: 2013-06-10 01:44 pm (UTC)Even though I try to be conscious of accents, having a frequently confused one myself, I did think of you as having a generally Australian accent - is the Tasmanian one noticeably different from the mainland?
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Date: 2013-06-10 04:23 pm (UTC)Except in Western Australia, where, in my transcription experience, 3/4 of the police officers all sound exactly identical and the other quarter are, bizarrely, Scottish.
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Date: 2013-06-09 08:27 pm (UTC)But ... "here you go, big brother, let's take these rocket launchers and repeatedly blow each other to a fine red mist :D" is the player supposed to be comfortable with that?
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Date: 2013-06-09 09:03 pm (UTC)There could be some intelligent commentary on how it's treated so casually in this world, but I don't think the game even realizes this!
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Date: 2013-06-09 09:10 pm (UTC)no subject
Date: 2013-06-09 09:18 pm (UTC)no subject
Date: 2013-06-10 02:38 am (UTC)Maybe I can get FRAPS to tank my frame rate again.
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Date: 2013-06-09 09:07 pm (UTC)And then David cut it out post-production. HMM.
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Date: 2013-06-09 09:17 pm (UTC)no subject
Date: 2013-06-09 09:19 pm (UTC)D.F.
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Date: 2013-06-09 09:22 pm (UTC)(Also, Teo is not Sara's big brother; Sara is the elder by about ten months.)
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Date: 2013-06-09 11:10 pm (UTC)And, whoops, I screwed that up, about the ages. This'll teach me to post when I'm running a temperature. Unreserved apologies; please ignore me!
D.F.
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Date: 2013-06-10 02:10 am (UTC)And I just meant I can't really see them murdering each other, even if they respawn!
The parasite comic is non-canonical, and the sequel is unauthorized with no input or approval or involvement from me whatsoever. D:no subject
Date: 2013-06-10 12:10 pm (UTC)bigbrother, let's take these squirming alien parasite things, and..." etc. :P And yes, I remember the... direction the 'sequel' went in, and your posts around the time of its sudden appearance, and figured they were less than intended canon for your and Sara's story.Again, sorry for the confusion; I've been ill the last few days with a cold, and my brain doesn't explain itself very well when it gets like that.
D.F.
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Date: 2013-06-09 08:31 pm (UTC)no subject
Date: 2013-06-09 08:54 pm (UTC)no subject
Date: 2013-06-09 09:23 pm (UTC)