![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I'm opening another Stumbling Through, which if all goes to plan, I'll do alongside a new Team Hatoful project! This one is a small change of pace from Super Metroid to a game about flying through space shooting each other with big guns - it's Unreal Tournament 3, and
rakarr and I are going through the cooperative mode together. (It's still an old game, though - it came out six years ago. Frightening, isn't it?)
It's probably one of the very few cooperative videos around over the past six years because I didn't realize at first the Unreal Tournament 3 requires a degree in network engineering to get it to run - I was hunting through masses of config files to set it up how we needed it, and I install distributed medical software as part of my job so I'm used to doing that to set things up, but I forgot that... games aren't usually like that. Now I see why, despite being a great sequel to the UT99 at heart, the game never really took off.
http://www.youtube.com/watch?v=6-TfGGzrnDw
Doing a cooperative play introduced its own unique editing challenges, and super-professionally, the style of this video changes halfway through - we didn't do this for every match, but going forward with the series, I'll be putting his view inset on my own where we have it. But at least here you can watch the completely unnecessary introduction, followed by us finding our feet against the computer-controlled tutorial-bot and later ally Jester.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
It's probably one of the very few cooperative videos around over the past six years because I didn't realize at first the Unreal Tournament 3 requires a degree in network engineering to get it to run - I was hunting through masses of config files to set it up how we needed it, and I install distributed medical software as part of my job so I'm used to doing that to set things up, but I forgot that... games aren't usually like that. Now I see why, despite being a great sequel to the UT99 at heart, the game never really took off.
http://www.youtube.com/watch?v=6-TfGGzrnDw
Doing a cooperative play introduced its own unique editing challenges, and super-professionally, the style of this video changes halfway through - we didn't do this for every match, but going forward with the series, I'll be putting his view inset on my own where we have it. But at least here you can watch the completely unnecessary introduction, followed by us finding our feet against the computer-controlled tutorial-bot and later ally Jester.
no subject
Date: 2013-06-09 09:18 am (UTC)Man, I loved that Vulture. It was the only way I was every any good at the game. ;) :P
D.F.
no subject
Date: 2013-06-09 01:19 pm (UTC)I've been commenting here for a while so it's probably fair to say you know me a little, although you probably didn't realise it at the time! I should have had him say "It's the rambly upside-down Guile guy", or something.
no subject
Date: 2013-06-09 06:44 pm (UTC)And there's nothing wrong with Guile - his theme goes with everything, after all...
http://www.youtube.com/watch?v=rLrAA-j61MQ et seq
D.F.
no subject
Date: 2013-06-09 07:16 pm (UTC)As to your own location, I don't know whether I can get away with a Coventry joke, so I'll just go a bit broader and compliment Britain - I was practically raised by British TV and, oh, fifth-generation or so Britishisms (convict settlement and all) so I'd love to go one day.
I was only just watching a Guile-theme-goes-with-Unreal-Tournament-3 video, actually, and I think I spoiled one of the later missions for myself. =D