Unbelievable as it may seem after watching even the first video, the second part of Snake, Rattle 'n' Roll ramps up the difficulty in a variety of miscellaneous preposterous ways, including:
I cannot imagine playing through this game with an initial complement of nine lives. Whoever designed the levels must have had a real interest in watching the frustration of others - maybe he'd just gone through a messy divorce.
http://youtu.be/tyCdAHmCK5k
- Waterfalls and currents
- Enemies that appear out of nowhere
- Precision-timed geyser-hopping
- Ice
- Slopes
- Icy slopes
- Slopey ice
- Icy feet
- Each other
I cannot imagine playing through this game with an initial complement of nine lives. Whoever designed the levels must have had a real interest in watching the frustration of others - maybe he'd just gone through a messy divorce.
http://youtu.be/tyCdAHmCK5k
no subject
Date: 2013-07-15 11:29 am (UTC)DavidN: And still the happy music on this torturous, murderous level!
Kjorteo: Oh, now we're back to the friendly part again. Don't worry, this game--
(Kjorteo dies)
DavidN: So I see.